Unity Software Engineer II – SDK Platform & Games

AGS - American Gaming Systems

Duluth (GA)

On-site

USD 120,000 - 160,000

Full time

2 days ago
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Job summary

AGS - American Gaming Systems’ SDK team is seeking an experienced Software Engineer II to design and implement platform and game presentation features for internal studios and customer-facing products.

You will prototype, design, implement, and maintain solutions, coordinating with Game Studios to ensure the platform supports game requirements and performance goals. The role emphasizes collaboration, self-improvement, and adapting to new technologies.

Qualifications

  • Bachelor’s degree in computer science, software engineering or equivalent.
  • 5+ years professional software development experience.
  • 3+ years of Unity3D or equivalent game development experience.
  • Contributor to one or more shipped or live products having participated in both design and development activities.
  • Excellent knowledge of C# including language fundamentals, OOP design practices and common patterns.
  • Knowledge of effective testing solutions and tools, as well as strategies for memory and time optimization and verification.
  • Demonstrate the capability to communicate efficiently and effectively in both written and oral forms.
  • Demonstrate the capacity for organized, clear problem-solving skills even when faced with new or unfamiliar information.
  • Strong internal motivation to be a team player within a fast-paced, customer-oriented development environment.

Responsibilities

  • Software Engineer IIs on the SDK team are responsible for development of both Platform and Game Presentation features.
  • You will be an active contributor in all aspects and stages of development, from prototyping, requirements gathering and design, to implementation, documentation, deployment and maintenance.
  • You will regularly act as a liaison between SDK team and Game Studios to communicate what the game platform can do, assist in solving technical challenges, and identify solutions to allow game requirements to work within the platform.
  • Your knowledge and skills will be called upon to diagnose and implement optimizations or author coding or memory management strategies to improve game performance.
  • You may be recruited to research or prototype new features or experimental changes to help improve the platform as a whole.
  • This position requires a strong work ethic, a desire for continued self-improvement, and the willingness to engage with new or unfamiliar technologies or frameworks in search of the best solutions.
  • It requires a commitment to being a positive contributor in both a group dynamic as well as independently, and to efficiently regulate workload within the team’s set objectives.

Skills

Unity3D
C# fundamentals
OOP design
Testing tools
Memory optimization
Communication skills
Problem solving
Team player

Education

Bachelor’s degree in CS or equivalent

Tools

Unity3D

Job description

AGS - American Gaming Systems’ SDK team is seeking an experienced Software Engineer II to design and implement platform and game presentation features for internal studios and customer-facing products.

You will prototype, design, implement, and maintain solutions, coordinating with Game Studios to ensure the platform supports game requirements and performance goals. The role emphasizes collaboration, self-improvement, and adapting to new technologies.

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