Unity Software Engineer II – SDK Platform & Games

Ags-LL

Duluth (GA)

On-site

USD 110,000 - 160,000

Full time

7 days ago
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Job summary

AGS is seeking a Software Engineer II for the SDK team to design, develop, and implement platform and game presentation features. You will contribute across the development lifecycle, prototype new ideas, and work with Game Studios to ensure integrations meet requirements.

The role emphasizes strong C#, memory/time optimization, and collaboration within a fast-paced, customer-focused environment. Background check applies and AGS invites diverse candidates.

Qualifications

  • Bachelor’s degree in computer science, software engineering or equivalent.
  • 5+ years professional software development experience.
  • 3+ years of Unity3D or equivalent game development experience.
  • Contributor to one or more shipped or live products having participated in both design and development activities.
  • Excellent knowledge of C# including language fundamentals, OOP design practices and common patterns.
  • Knowledge of testing solutions and tools, as well as strategies for memory and time optimization and verification.
  • Demonstrate the capability to communicate efficiently and effectively in both written and oral forms.
  • Demonstrate the capacity for organized, clear problem-solving skills even when faced with new or unfamiliar information.
  • Strong internal motivation to be a team player within a fast-paced, customer-oriented development environment.

Responsibilities

  • Develop Platform and Game Presentation features on the SDK team.
  • Participate in prototyping, requirements gathering, design, implementation, documentation, deployment and maintenance.
  • Liaise between SDK team and Game Studios to communicate platform capabilities and solve technical challenges.
  • Diagnose and implement optimizations or memory/time strategies to improve game performance.
  • Research or prototype new features to improve the platform overall.
  • Engage with new or unfamiliar technologies to identify best solutions and regulate workload within team objectives.

Skills

C# fundamentals
OO design patterns
Memory optimization
Effective communication
Team collaboration

Education

Bachelor’s degree in computer science or related field

Tools

Unity3D
Testing frameworks
Cloud/containers
Graphics pipelines/OpenGL

Job description

AGS is seeking a Software Engineer II for the SDK team to design, develop, and implement platform and game presentation features. You will contribute across the development lifecycle, prototype new ideas, and work with Game Studios to ensure integrations meet requirements.

The role emphasizes strong C#, memory/time optimization, and collaboration within a fast-paced, customer-focused environment. Background check applies and AGS invites diverse candidates.

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