Unity Integration Artist - Mobile Games, Hybrid, Equity

Lightfox Games, Inc.

Seattle (WA)

Ibrido

USD 70.000 - 85.000

Tempo pieno

48 ore fa
Candidati tra i primi

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Vantaggi offerti da questo lavoro

Health coverage (medical)
Vision coverage
Dental coverage
401(k) matching
Commuting benefits
Equity

Descrizione del lavoro

Lightfox Games, Inc. in Seattle is seeking an Integration Artist to join our hybrid team working on an unannounced mobile title. You will ensure finished art lands in Unity, complies with mobile constraints, and ships smoothly across devices.

You will bridge art and engineering, setting up assets, rigs, lighting, and scenes, while collaborating with artists, engineers, and producers to plan art for milestones and optimize performance.

Competenze

  • 0–2+ years in game art, technical art, or art integration.
  • Strong Unity expertise: asset import, materials, prefabs, and scene setup.
  • Proficiency in Maya or Blender, plus Photoshop and Substance.
  • Experience with rigging and skinning and bringing animation into engine.
  • Solid understanding of real-time constraints such as texture budgets, polygon counts, draw calls, and LODs.
  • Comfortable with Perforce or Git and with tracking work in Jira.
  • Clear written and verbal communication with distributed teams and external vendors.
  • A portfolio that shows your work in engine.

Mansioni

  • Take finished art from internal artists and external vendors and bring it into Unity: import settings, materials and shaders, prefabs, and LODs.
  • Hook up rigs and animations in engine, working with engineers on character and animation setup.
  • Set up and light scenes so assets read correctly in game.
  • Keep content within mobile performance and memory budgets, including texture sizes and compression, poly counts, and draw calls.
  • Validate incoming assets against technical specs and style guides, and flag fixes back to vendors and artists with clear, actionable notes.
  • Build small tools, checklists, and templates that make integration faster and more consistent.
  • Test content on target devices and work with engineers to resolve art-related performance issues.
  • Partner with the Art Director, Technical Artists, engineers, and producers to plan and land art for each milestone.

Conoscenze

Unity asset import
Rigging & skinning
Real-time constraints
Communication
Portfolio in engine

Strumenti

Unity
Maya
Blender
Photoshop
Substance
Perforce
Git
Jira

Descrizione del lavoro

Lightfox Games, Inc. in Seattle is seeking an Integration Artist to join our hybrid team working on an unannounced mobile title. You will ensure finished art lands in Unity, complies with mobile constraints, and ships smoothly across devices.

You will bridge art and engineering, setting up assets, rigs, lighting, and scenes, while collaborating with artists, engineers, and producers to plan art for milestones and optimize performance.

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