Remote Unity Game Artist — 2D/3D Assets & UI/FX

Fanatics Collectibles

Los Angeles (CA)

Remote

USD 95,000 - 120,000

Full time

8 days ago

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Job summary

Fanatics Collectibles is seeking a Unity Game Artist to join the Game Art team. You will transform concepts, 2D/3D artwork, and Figma designs into production-ready features in Unity, delivering polished assets and UI animation for mobile experiences.

You’ll lead feature work, collaborate with Product Managers, UI/UX Designers, Engineers, and QA, and mentor fellow artists while driving improvements to our production workflows and tooling.

Qualifications

  • 5+ years of professional experience creating and implementing 2D/3D assets for shipped mobile games or interactive apps.
  • Strong understanding of Unity UI, Animation, Timeline, Prefabs, Particle Systems and workflows.
  • Proficiency with Adobe Creative Suite and 3D tools like Blender or Maya.
  • Strong artistic fundamentals: animation, lighting, composition, storytelling.
  • Ability to create polished UI animation and VFX; knowledge of mobile performance optimization.
  • Collaborative, detail-oriented with good communication and problem-solving.

Responsibilities

  • Lead feature implementation by identifying blockers, coordinating across disciplines, and signaling risks early.
  • Provide creative and technical input to improve designs, animation, VFX, and implementation.
  • Set and maintain the creative and technical quality bar for the Game Art team.
  • Mentor fellow Game Artists through feedback and collaboration.
  • Implement approved designs in Unity with cross-team collaboration.
  • Create and implement polished 2D/3D assets, animation, VFX, and interactive UI.
  • Build and maintain Unity prefabs, Timelines, shaders, particle systems, and reusable UI components.
  • Develop reusable Unity systems scalable across apps.
  • Optimize assets and effects for mobile performance and quality.
  • Own art implementation through development, QA, and live releases.
  • Improve Game Art docs, tooling, and production workflows; champion AI/automation.

Skills

5+ years
Unity UI
Animation
Timeline
Prefabs
Particle Systems
Mobile optimization
Git
Jira
Blender
Maya
Photoshop
After Effects
C# in Unity

Tools

Git
Jira
Blender
Maya
Photoshop
After Effects

Job description

Fanatics Collectibles is seeking a Unity Game Artist to join the Game Art team. You will transform concepts, 2D/3D artwork, and Figma designs into production-ready features in Unity, delivering polished assets and UI animation for mobile experiences.

You’ll lead feature work, collaborate with Product Managers, UI/UX Designers, Engineers, and QA, and mentor fellow artists while driving improvements to our production workflows and tooling.

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