Senior Gameplay Engineer

Tic Toc Games

Burbank (CA)

On-site

USD 120,000 - 180,000

Full time

3 days ago
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Job summary

Tic Toc Games in California is seeking a Senior Level Game Software Engineer with Unity expertise to lead high-quality game development and push technical boundaries.

You will design and implement robust systems in Unity for mobile, console, and desktop platforms, mentor engineers, perform code reviews, and collaborate with design and art teams to deliver polished experiences.

Qualifications

  • Bachelor's degree in Computer Science or equivalent.
  • Minimum 5+ years in Unity-based game development.
  • Proficiency in C# and Unity API.
  • Experience with console or live ops releases.

Responsibilities

  • Design, program, and implement robust, scalable Unity systems for multiple platforms.
  • Break down large features into components and estimate effort.
  • Collaborate with design, art, and engineering to deliver polished games.
  • Provide task estimates and prioritize work to meet quality standards.
  • Conduct code reviews and mentor other engineers.

Skills

Unity
C#
LiveOps
Gameplay programming
Large codebase
Problem solving

Education

Bachelor's degree in Computer Science

Tools

Git
SVN
Jenkins
Unity Cloud

Job description

About the Role

We are seeking a talented and experienced Senior Level Game Software Engineer that has prior experience with the Unity game engine. As a Senior Software Engineer, you will be responsible for driving and leading the development of high-quality games and help advance technology within the studio.

You will collaborate closely with our production and design teams to bring exciting gameplay features to life! You will not be limited to coding, but deeply involved in the design and the direction of our games together with designers, artists, and fellow engineers. Everyone of our team members loves playing and creating games!

Responsibilities
  • Loves games and dedicates themselves to creating fun and magical experiences.
  • Communicates well, has a positive attitude, manages uncertainties, and can adjust to tackle challenges as they arise.
  • Has experience working with:
    • Console/PC games and experiences OR Live Ops games (regardless of platform) with hundreds of thousands of players.
    • Taking a game from concept, to development, and finally to release and any subsequent updates.
  • Design, program, and implement robust, scalable, and high-quality game and application systems in Unity for different platforms (mobile, console, desktop, etc.)
  • Break down large, complex gameplay features into smaller components and communicate clearly the level of effort required for each component.
  • Collaborate closely with design, art, and engineering to deliver polished, visually impressive, and optimized games.
  • Collaborate with the production team to pinpoint technical risks, deconstruct gameplay features into user stories, and assess the project’s scope.
  • Give estimates on the level of effort needed for tasks and prioritize them to ensure the game’s release aligns with our quality standards.
  • Conduct code reviews, provide constructive feedback, and encourage fellow engineers to maintain a high standard of code quality.
  • Provide mentorship and knowledge to less experienced engineers.
Requirements
  • Bachelor’s degree in Computer Science or other similar fields.
  • Minimum 5+ years of professional experience in game development using Unity.
  • Strong proficiency in the C# programming language and Unity’s API.
  • Solid understanding of game design principles and methodologies as well as different game programming patterns.
  • Experience in working with a console experience or any liveops release.
  • Ability to work with large existing codebase and learn new systems or concepts and implement them quickly and efficiently.
  • Great understanding of debugging and finding solutions to complex problems.
  • Comfortable working with objects in 3D space and solid understanding of individual game systems such as physics, particle effects, user interfaces, etc.
  • Knows foundational knowledge of version control systems (such as git and SVN) as well as continuous integration systems (such as Jenkins and Unity Cloud).

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. The right role for you may be right around the corner!

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