Unity Developer

Moon Active Ltd.

Unity Township, Northern (PA, KY)

Hybrid

USD 90,000 - 120,000

Full time

2 days ago
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Benefits offered by this job

Hybrid work model

Job summary

Moon Active Ltd. is seeking an experienced Unity Developer with an AI-first mindset to build next-gen gaming features for mobile platforms. You will join a team of engineers building high-scale, real-time game systems, leveraging LLMs for complex logic and automating workflows.

Ideal candidates have hands-on experience with Claude Code or Cursor, strong C# and Unity skills, and a proactive, collaborative approach to performance optimization and cross-platform development.

Qualifications

  • Hands-on experience with Claude Code, Cursor or similar.
  • Experience with object-oriented programming, design patterns, and data structures.
  • Strong knowledge of C# or equivalent and memory management.
  • Proactive, self-driven with strong communication skills.
  • Experience with Unity on mobile platforms, including scripting APIs, profiling tools, UI and animations.

Responsibilities

  • Manage features from system design and data handling to production deployment.
  • Design architectures and implement end-to-end client-side features, leveraging LLMs from day-to-day development processes up to system architecture.
  • Use data-driven methods to resolve production issues and optimize performance across all devices.
  • Manage the integration of native plugins and third-party services.

Skills

C#
Unity
OOP & patterns
Mobile development
Communication

Tools

Claude Code
Cursor

Job description

Moon Active is one of the world's top mobile game companies, our teams leverage cutting-edge technologies to craft fun and interactive games enjoyed by millions worldwide. We produce exciting and engaging entertainment for players across the globe and pride ourselves on developing top-quality casual games that invite and allow players to connect with one another.

We are looking for an experienced Unity Developer with an AI-first mindset to build next-gen gaming features. You will join a team of engineers building high-scale, real-time game systems, leveraging LLMs for complex logic, automating workflows, and using AI agents to continuously improve how we build.

Requirements

Hands-on experience with Claude Code, Cursor or similar.

Experience with object-oriented programming, including design patterns, algorithms, and data structures.

Strong knowledge of an OOP language (C# or equivalent) and memory management.

Proactive, self-driven, with strong communication skills.

Experience with Unity on mobile platforms, including its scripting APIs, profiling tools, UI, and animations.

Responsibilities

Manage features from system design and data handling to production deployment.

Design architectures and implement end-to-end client-side features, leveraging LLMs from day-to-day development processes up to system architecture.

Use data-driven methods to resolve production issues and optimize performance across all devices.

Manage the integration of native plugins and third-party services.

Advantages

AI engineering - experience in building agentic & autonomous frameworks.

Experience working in a high scale data driven environment - firebase, analytics, metrics etc.

#LI-Hybrid

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