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Unity and C# scripting, ARKit, ARCore, and Oculus SDKs, 3D modeling tools, and asset pipelines.
Support development for Meta Oculus headsets, including code changes, enhancements, and bug fixes. Availability during onshore store timings from 8 AM EST to 6 PM EST.
The role involves creating immersive AR/VR/MR experiences using Unity, with responsibilities such as:
Required skills include proficiency in Unity and C#, experience with ARKit, ARCore, Oculus SDKs, familiarity with 3D modeling tools, understanding of spatial computing, and mixed reality environments.
The objective is to enhance employee training through AI-driven interactions within AR/VR, making learning engaging and personalized. Use Copilot Studio for dynamic scenario generation, natural language processing, and seamless integration with HR and LMS systems, providing benefits like increased engagement, scalability, data insights, and cost savings.