UI/UX Designer II

Pipeworks Studios

Eugene (OR)

Hybrid

USD 106,000 - 127,000

Full time

4 days ago
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Benefits offered by this job

Medical, Dental, and Vision
401K with employer match
Paid Time Off
Relocation
Paid Parental Leave
Employee Assistance Program
Fitness Club Discounts
Annual Company Events

Job summary

Pipeworks Studios is seeking a UI/UX Designer II to lead as the senior UI/UX contributor and primary experience-design owner for a high-profile digital collectible card game. You will define information architecture, interaction models, and player flows for data-driven actions across core card gameplay and metagame systems.

The role translates complex game rules and data states into cohesive player experiences; you will own UX strategy, interaction design, and production-ready specs while

Qualifications

  • Strong interaction-design and systems-thinking skills.
  • Proficiency in information architecture and prototyping.
  • Solid understanding of visual hierarchy, usability, accessibility, readability.
  • Ability to anticipate alternate states and edge cases.
  • Proficiency with Figma or comparable UI/UX tools.
  • Able to collaborate with UI artists and engineers throughout implementation.
  • Excellent written and verbal communication skills.

Responsibilities

  • Own end-to-end UX for data-driven actions and player flows across core card gameplay and metagame systems.
  • Translate goals and data into information architecture, journeys, screens, and specs.
  • Define interaction behavior, content hierarchy, states, and acceptance criteria.
  • Partner with design, UI art, engineering, production, QA, and stakeholders through implementation.
  • Lead UX reviews, communicate rationale, and reconcile feedback for consistency.
  • Validate designs via playtests, usability reviews, and player feedback; iterate.
  • Establish reusable UX patterns and documentation to reduce rework.
  • Scope and plan work, surface risks, and guide designers on connected flows.

Skills

Interaction design
Information architecture
Wireframing
Prototyping
Visual hierarchy
Accessibility
Figma

Tools

In-engine UI frameworks
Proprietary UI tools

Job description

UI/UX Designer II

Department: Design

Employment Type: Fixed Term - Full Time

Location: Eugene, OR

Compensation: $106,000 - $127,000 / year

Description

Pipeworks Studios is seeking a UI/UX Designer II to serve as the senior UI/UX individual contributor and primary experience-design owner for a high-profile digital collectible card game. This role will define the information architecture, interaction models, and player flows for data-driven actions across core card gameplay, persistence, progression, and related metagame systems.

The designer will translate complex game rules, feature requirements, and data states into cohesive player experiences that UI art and engineering can implement clearly and consistently. The role owns UX strategy, interaction design, and production-ready specifications while partnering with UI art on visual execution and engineering on implementation.

Experience with free-to-play (F2P) collectible card games (CCGs), whether through professional development or demonstrated subject matter expertise, is highly preferred. A strong understanding of the genre's player expectations, collection management, progression systems, and interconnected gameplay loops will be particularly valuable for success in this role.

This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the successful candidate may choose to work fully remotely, in a hybrid arrangement, or in the office.

Day To Day
Responsibilities
  • Own end-to-end UX for data-driven actions and player flows across core card gameplay, persistence, progression, and related metagame systems.
  • Translate game design goals, rules, and system data into information architecture, user journeys, screen flows, wireframes, prototypes, and implementation-ready specifications.
  • Define interaction behavior, content hierarchy, states, transitions, edge cases, data requirements, and acceptance criteria so art and engineering can execute with minimal ambiguity.
  • Partner with game design, UI art, engineering, production, QA, and external stakeholders to carry features from concept through implementation, validation, and delivery.
  • Lead UX reviews, communicate design rationale, reconcile feedback, and maintain a consistent player experience across interconnected features.
  • Validate designs through playtests, usability reviews, and available player feedback, then iterate based on findings.
  • Establish reusable UX patterns and documentation practices that improve consistency and reduce rework.
  • Scope and plan owned work, surface risks and dependencies early, and provide craft guidance to designers working on connected flows.
Skills Knowledge and Expertise
Must Have Skills
  • Strong interaction-design and systems-thinking skills, with demonstrated experience turning complex rules, data, and state changes into clear player actions and feedback.
  • Proficiency in information architecture, user flows, wireframing, interactive prototyping, and annotated production specifications.
  • Strong understanding of visual hierarchy, usability, accessibility, readability, and consistency across data-rich interfaces.
  • Ability to anticipate alternate states, transitions, edge cases, error conditions, and the ways content may scale over time.
  • Proficiency with Figma or comparable UI/UX design and prototyping tools.
  • Proven ability to collaborate with UI artists and engineers throughout implementation while balancing player needs, creative goals, and technical constraints.
  • Excellent written and verbal communication skills, including the ability to present rationale, resolve conflicting feedback, and document decisions for distributed teams and external partners.
Nice-To-Have Skills
  • Experience designing UI/UX for digital collectible card games, deck-builders, strategy games, or other data-dense game systems.
  • Shipped ownership of persistence, progression, collection, or other interconnected metagame experiences.
  • Experience working on licensed intellectual property or in a co-development environment with external partner reviews.
  • Familiarity with in-engine UI frameworks, proprietary UI tools, or implementation workflows.
  • Experience using usability studies, playtest findings, or telemetry to evaluate and improve player flows.
Experience and Portfolio
  • Five or more years of professional UI/UX, product design, or game design experience.
  • Contributions to two or more shipped games or comparable production releases, including at least one feature or system led from concept through delivery.
  • Prefer portfolio demonstrating ownership of complex interaction flows, design rationale, iteration, cross-discipline collaboration, and final outcomes.
What We Can Offer You
A Flexible Working Environment

Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 18 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion

Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.

By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!

Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.

Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.

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