UI Technical Designer (Unreal Engine 5)

EPAM Systems, Inc.

United States

Remote

USD 90,000 - 130,000

Full time

3 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off
Professional development
LinkedIn Learning access

Job summary

EPAM Systems, Inc. is seeking a UI Technical Designer to translate UX/visual direction into implementable UI specs and prototypes for Unreal Engine, bridging design and engineering across platforms and input methods.

You will contribute to UI flows, component system, and behavior rules; collaborate with client engineers and UI artists to ensure feasibility, performance, and in-engine consistency; iterate based on playtests and QA findings.

Qualifications

  • Solid UI/UX foundation with 2+ years in digital products or game UI.
  • Proficient in Figma with components, variants, auto-layout and handoff-ready docs.
  • Ability to create implementation-ready documentation: layouts, notes, state diagrams.
  • Understanding of Unreal UI constraints and UMG concepts.
  • Experience designing responsive UI across resolutions and safe areas.
  • Awareness of focus-based navigation and multi-input (controller + keyboard/mouse).
  • English proficiency at Upper-Intermediate level (B2) or higher.

Responsibilities

  • Translate UX/visual direction into UI specifications and prototypes for Unreal Engine.
  • Contribute to UI flows, interactions, navigation rules, and component standards.
  • Collaborate with engineers and UI artists to ensure feasibility and performance.
  • Review implementations, provide feedback, adjust designs based on QA findings.
  • Document behavior rules: focus order, back behavior, input handling, error/loading states.

Skills

UI/UX fundamentals
Figma proficiency
Documentation for implementation
Unreal UI awareness
UMG concepts familiarity
Accessibility awareness
Live product experience
English proficiency (B2+)

Tools

Unreal Engine

Job description

We are seeking a UI Technical Designer to help translate UX/visual direction into implementable UI specifications and prototypes for Unreal Engine. In this role, you'll work between design and engineering, contributing to flows, interaction behavior, navigation rules, and component standards that ship across platforms and input methods.ResponsibilitiesContribute to UI flows, user journeys, and interaction models for in-game screens and features; produce clear, implementable specsHelp build and maintain a UI component system (patterns, components, variants, states) that supports consistent implementationDocument behavior rules: navigation/focus order, back behavior, input handling expectations, error/empty/loading states, and common edge casesCollaborate regularly with client engineers and UI artists to ensure designs are feasible, performant, and consistent in-engineSupport iteration and polish: review implementations, provide feedback, and adjust designs based on technical constraints and playtest/QA findingsRequirementsSolid UI/UX foundation with 2+ years of experience working on digital products or game UIConfident proficiency in Figma (components, variants, auto-layout, reusable libraries, handoff-ready documentation)Ability to create implementation-ready documentation: annotated layouts, interaction notes, state diagrams, and acceptance criteriaBasic understanding of Unreal UI constraints and workflowsFamiliarity with UMG concepts (layout, anchors, scaling, widget states/animations) sufficient to design with engine realities in mindAwareness of focus-based navigation and multi-input requirements (controller + keyboard/mouse)Experience designing responsive UI for multiple resolutions/aspect ratios and safe-area considerationsProficiency in English at an Upper-Intermediate level (B2) or higherNice to haveExposure to UI systems/framework conventions used in Unreal (e.g., screen stacks, activatable views, common navigation patterns)Awareness of localization-aware design (string expansion, truncation rules, dynamic layouts)Understanding of accessibility/readability considerations (contrast, font sizing, couch-distance UI)Experience working on live products with regular iteration and releasesWe offerInternational projects with top brandsWork with global teams of highly skilled, diverse peersHealthcare benefitsEmployee financial programsPaid time off and sick leaveUpskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ coursesGlobal career opportunitiesVolunteer and community involvement opportunitiesEPAM Employee GroupsAward-winning culture recognized by Glassdoor, Newsweek and LinkedIn
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