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Funovus is seeking Technical Game Designers who will own the creative and technical process of developing fun, innovative games. The role emphasizes driving the full cycle of game development, from research to live ops, with a focus on rapid prototyping and data-driven iteration.
You will design, implement, and iterate on gameplay, meta-game systems, and economy, ensuring polished moment-to-moment experiences for large audiences.
Funovus is a game development studio based in the United States, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are looking for Technical Game Designers who are ambitious, detail-focused, and have a strong desire to own the creative and technical process of developing fun, innovative, and memorable games.
All of our games are developed by 1-2 game designers and take less than 9 months to go from initial prototyping to launch. Traditionally this takes teams of 20+ to build similar games in 18 months. From there the iteration process begins. With guidance from our production team, our games typically reach millions of players. This is all possible thanks to our powerful game editing tools, built for rapid iteration of games of nearly all genres. To help designers build best games, we offer:
We will review all applications within 5 business days of receipt. Qualified applicants will then be asked to complete a take-home design test. While the test should take no more than 2 days, you will be given up to 7 days to complete the test. Once passed, a follow up interview with the founders will take place.
We sponsor CPT/OPT/H1B for international students.