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Voodoo, a Paris-based consumer tech company, seeks a seasoned Game Designer passionate about RPG and mid-core mobile games. You will own features from ideation to post-release optimization and work closely with Product, Analytics and Art to deliver high-quality, innovative gameplay experiences for millions of players.
Ideal candidates have 3+ years in game design, experience with mobile games, and a strong English communication skill set.
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Paris-based, with relocation support available.
Join Playbook, an agile internal studio dedicated to Castle Busters, one of our flagship mid-core titles. You’ll be an integral part of a focused team chartered with transforming this promising game into a market-leading, long-term hit.
We’re seeking a talented and seasoned Game Designer who is deeply passionate about RPG/mid-core games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
Own features from ideation to implementation and post-release optimization
Collaborate with Product, Analytics and Art throughout features implementation
Own game balancing, pace, feel
Always back up your ideas with available data points
Ability to deconstruct and analyze mobile games mechanics
Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
Benchmark the market to stay on top of new trends
Understanding of models and tools to analyze gameplay and user behavior to inform design
Proficiency in Unity a huge plus
Familiarity with Figma, Miro or similar visual collaboration software
At least 3 years of professional experience as a game designer
Experience working on mobile games, F2P or RPG
Creative and hacker mindset
Good sense of gameplay experience, and special attention to detail
Communication skills in English, both written and verbal
Knowledge of casual games
Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
Accountability, independence, and responsibility when given ownership over your work
An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
Best in Class compensation
Other benefits according to the country you reside.