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Technical Artist - Unity Video Games

Nerd Ninjas

United States

Remote

USD 75,000 - 115,000

Full time

2 days ago
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Job summary

Nerd Ninjas, a fast-growing indie studio, seeks a Technical Artist to contribute to exciting projects across multiple platforms. As a remote role, you will focus on creating and optimizing shaders, working closely with creative and engineering teams to deliver stunning visuals and engaging player experiences. This position offers competitive compensation and 100% employer-paid health benefits.

Benefits

100% employer-paid Medical, Dental, and Vision coverage
401k with employer-matching
Fun and unique company culture

Qualifications

  • 4+ years of experience in game development.
  • Expert in Unity and C#.
  • Ability to create optimized VFX.

Responsibilities

  • Create & optimize shaders for stunning visuals.
  • Troubleshoot core technical problems with departments.
  • Support art team and Unity developers.

Skills

VFX
Unity Game Engine
C#
Performance Optimization
Real-time 3D Graphics

Job description

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Nerd Ninjas is a fully remote, fast-moving, multidisciplinary team of creative professionals who work hard and play hard. We’re dedicated to creating engaging projects across VR, AR, mobile, and desktop platforms.

We’ve worked with the likes of Niantic, Meta, and others on original and also some extremely well-known titles. We’re seeking an experienced Technical Artist to have a direct hand working on a title known worldwide. The ideal candidate will have successfully launched multiple video game titles and will love playing and developing games at the forefront of technology. These skills will be used to bring millions of simultaneous active players around the globe together for exciting new experiences in a very beloved title.

Compensation & Health:

  • 100% employer-paid Medical, Dental, and Vision coverage.
  • 401k with employer-matching.
  • Collaborate on global intellectual properties with high visibility.
  • Work alongside industry veterans with decades of experience.
  • Join a growing indie studio with multiple innovative projects in development.
  • Our culture is fun, unique, and anti-drama (you'll love it!).

Flexibility & Remote Work:

  • Fully remote position with required availability during Pacific Time zone working hours.
  • Travel 1-2 times a year for team-building retreats.

Responsibilities

  • Create & optimize performant shaders for stunning visuals.
  • Recreate & set up shaders to mimic visuals of existing experiences.
  • Import existing animations onto the new platform & execute blending/polish tasks.
  • Generate meshes at runtime based on data passed from mobile games.
  • Iterate on Unity 3D scenes to finalize product & other creative requirements.
  • Concept & implement juicy VFX
  • Support the art team & Unity developers by identifying inefficiencies & recommending/implementing improvements.
  • Troubleshoot and solve core technical problems in cooperation with each department.
  • Facilitate & improve the asset pipeline between engineers and artists.

Requirements

  • 4+ years of experience shipping multiple successful games.
  • Expert experience with the Unity Game Engine.
  • Expert in scripting with C#.
  • Experience creating beautiful VFX sequences.
  • Knowledge of optimizing real-time 3D graphics pipeline for mobile platforms.
  • Available M-F 9am-5pm PT.
  • Must be a US resident (unfortunately, visa sponsorships are not available; applicants outside the US will not be considered).

Pluses

  • Solid artistic skills.
  • Experience developing pipelines with Substance Designer, Substance Painter, or Houdini.
  • Some experience in planning and developing tools.
  • Able to envision creative ways to leverage new or existing ideas and technologies.
  • Experience collaborating within a multi-person game studio.
  • Knowledge of Runtime Mesh Generation.
  • Live in the Pacific Northwest.

Salary Range for this position is: $75k - $115k depending on experience and ability.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Computer Games

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