Technical Artist - Rigging, Shaders & Tools

LNW Gaming, Inc.(KAC)

Reno (NV)

On-site

USD 85,000 - 120,000

Full time

7 days ago
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Job summary

Light & Wonder, Inc. is seeking a skilled translator between art and engineering to bring game visuals to life. You will work under technical artists and engineers to realize player-facing visions for game themes, supporting asset implementation and improving the content pipeline.

Applicants should have hands-on knowledge of a modern game engine, solid coding fundamentals, and a keen eye for detail. You will collaborate with artists, animators, and engineers to optimize performance and ensure

Qualifications

  • Bachelor of Arts in art, animation, computer science, or equivalent experience.
  • Proficiency with Unity and asset pipelines.
  • Experience writing shaders and art tools.
  • Familiarity with 3D animation pipelines and C# scripting.

Responsibilities

  • Create, edit, and implement technical components of visual elements and animations used in games, following established pipeline standards for import settings and technical requirements.
  • Assist with setting up and troubleshooting animation in engine, including rigs, skinning, animation clips, state transitions, and playback timing.
  • Use programming languages and 3D graphics packages such as 3ds Max and Maya to modify art and animation assets for technical viability and performance.
  • Evaluate asset rendering and animation playback, and modify models, rigs, and animations to improve performance, memory footprint, and responsiveness on supported hardware.
  • Build and test prototypes of game functionality, animation behavior, and theme dynamics under direction.
  • Identify and fix asset, animation, and code errors, escalating complex issues to senior team members.
  • Assist Artists, Animators, and Engineers with routine technical issues related to the art and animation pipeline, and help document best practices.
  • Actively seek feedback and mentorship to grow technical and pipeline skills.

Skills

Unity
JavaScript
MAXScript
C++
C#
Photoshop
After Effects
3DS Max
Perforce
Art tools
Shaders
UI/UX

Education

Bachelor of Arts in art, animation, computer science, or equivalent experience

Job description

Light & Wonder, Inc. is seeking a skilled translator between art and engineering to bring game visuals to life. You will work under technical artists and engineers to realize player-facing visions for game themes, supporting asset implementation and improving the content pipeline.

Applicants should have hands-on knowledge of a modern game engine, solid coding fundamentals, and a keen eye for detail. You will collaborate with artists, animators, and engineers to optimize performance and ensure

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