Technical Animator

Spinplay Games

Las Vegas (NV)

Remote

USD 70,000 - 110,000

Full time

2 days ago
Be an early applicant

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Job summary

SpinPlay Games Inc. is seeking a Technical Animator to bridge creative and programming teams, optimizing animation assets for export. The candidate should have a strong blend of technical knowledge and hands-on skills, with a track record in 2D animation and Spine usage.

The role requires 4+ years in Spine and 2D animation, with experience in slot machine games for mobile platforms. A 2D animation portfolio is mandatory for consideration; relocation to NV or TX may be required.

Qualifications

  • Minimum 4 years experience using Spine.
  • Minimum 4 years experience in 2D animation.
  • Experience in slot machine games (mobile platform) required.
  • Applications without a 2D animation portfolio will not be considered.

Responsibilities

  • Manage the technical animation pipeline from asset setup through final export with Jira tracking and organized files.
  • Prepare production-ready Spine files including skeletons, skins, tracks and constraints; provide hands-on animation support.
  • Review and optimize animation assets for clean project structures, rigging, texture management, and performance/quality adherence.
  • Serve as technical liaison between Art, Design and Development to ensure correct asset implementation.
  • Evaluate game design docs to identify technical gaps and propose solutions for production readiness.
  • Lead technical art syncs, oversee asset reviews and exports, and provide guidance to developers.

Skills

Spine
2D animation
Slot machine games experience

Tools

JIRA

Job description

Technical Animator

Department: Art

Employment Type: Full Time

Location: Nevada or Texas -- REMOTE

Description

Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time. Relocation assistance is available. The Technical Animator is responsible for liaising between the creative and programming teams to optimize animation assets for export. Our ideal candidate will have a blend of technical knowledge and applied hands-on skills. SpinPlay Games Technical Animators are natural problem solvers and clear communicators who pay attention to details.

Key Responsibilities
  • Manage the technical animation pipeline from initial asset setup through final export, ensuring efficient workflows, accurate JIRA tracking, organized project files, and timely development handoffs.
  • Prepare production-ready Spine files, including skeletons, skins, tracks, and constraints, while providing hands-on animation support and integrating existing assets.
  • Review and optimize animation assets to ensure clean project structures, efficient rigging, texture management, and adherence to performance and quality standards.
  • Serve as the technical liaison between Art, Design, and Development teams, ensuring animation assets are implemented correctly and align with game design requirements.
  • Critically evaluate game design documentation, identify technical limitations or missing requirements, and proactively recommend solutions to support production readiness.
  • Lead technical art syncs, oversee asset reviews and exports, and ensure developers have the files, documentation, and guidance needed for successful implementation.
Skills, Knowledge and Expertise
  • Minimum 4 years experience using Spine, ideally without use of the mesh tool
  • Minimum 4 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) required
  • Applications without a 2D animation portfolio will not be considered.
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Remote Technical Animator: Spine & 2D Lead
Remote Technical Animator: Spine & 2D Lead

SpinPlay Games Inc. • Las Vegas (NV)

Remote
USD 70,000 - 110,000
2D Animator Technical Artist
2D Animator Technical Artist

TW Group LLC • Henderson (NV)

On-site
USD 60,000 - 90,000
Senior 2D Animator
Senior 2D Animator

Playson • United States

Remote
USD 65,000 - 90,000
Quarterly Bonuses
Flexible Schedule
Remote Work Option
+3
Remote 2D Animator – Spine & After Effects for Gaming
Remote 2D Animator – Spine & After Effects for Gaming

Mydigicode • Dallas (TX)

Remote
USD 45,000 - 75,000
Remote work option
Professional development
Associate Technical Artist
Associate Technical Artist

Light and Wonder International, Inc. • Reno (NV)

On-site
USD 60,000 - 90,000
Senior 2D Animator — Remote, Flexible Schedule, Unlimited PTO
Senior 2D Animator — Remote, Flexible Schedule, Unlimited PTO

Playson • Union (NJ)

Hybrid
USD 65,000 - 90,000
Quarterly Bonuses
Flexible Schedule
Remote Work
+3
Senior 2D Animator: Casino Games (Remote, Flexible, Bonuses)
Senior 2D Animator: Casino Games (Remote, Flexible, Bonuses)

Playson • United States

Remote
USD 65,000 - 90,000
Quarterly Bonuses
Flexible Schedule
Remote Work Option
+3
Technical Artist
Technical Artist

Booming Games • United States

Remote
USD 70,000 - 110,000
100% remote-first company
Competitive package
Dog-friendly offices
+5
Associate Technical Artist
Associate Technical Artist

Light & Wonder • Reno (NV)

On-site
USD 65,000 - 105,000
2D Game Animator (Spine) – Hybrid, Growth & Learning
2D Game Animator (Spine) – Hybrid, Growth & Learning

IGT • Reno (NV)

Hybrid
USD 110,000 - 135,000
Health insurance
Hybrid work model
Learning platforms
+2