Systems Engineer - Real-Time Games & XR Experiences

Meta

New York (NY)

On-site

USD 150,000 - 210,000

Full time

9 days ago

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Job summary

Meta is seeking a systems engineer to push frontier AI models toward games and interactive experiences on real devices. You will optimize frame pacing, device performance, and cross-platform porting while enabling responsive networked experiences and scalable tooling.

Work involves integrating AI tools to redesign workflows and improve efficiency, with a focus on performance, reliability, and collaboration across teams. You will own systems end-to-end from design to production.

Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • Experience building and shipping games, applications, or interactive experiences to production.
  • Experience testing, debugging, and optimizing interactive applications for performance and reliability.
  • Experience with the systems layer of interactive software, such as frame pacing, threading, app lifecycle, or platform integration.
  • Programming experience in C++, C#, Kotlin/Java, Swift, or shader languages.
  • Demonstrated ability to integrate AI tools to optimize workflows and drive measurable impact (e.g., efficiency gains, quality improvements).
  • Experience porting applications across platforms, form factors, or input devices.
  • Experience building networked real-time or multiplayer experiences.
  • Experience with performance profiling tools such as RenderDoc, Perfetto, PIX, or Instruments.
  • Experience with game engine technology such as Unity or Unreal, or with real-time graphics and shader pipelines.
  • Demonstrated ongoing AI skill development and staying current with emerging AI technologies.
  • Experience adhering to responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews).
  • Experience building spatial or XR experiences, including sensor-driven input such as hand tracking and gaze.
  • Experience with graceful degradation strategies across varied hardware and thermal conditions.
  • Exposure to large language models or generative AI application development.

Responsibilities

  • Build and optimize interactive experiences that meet performance targets across frame rate, latency, and resource efficiency on real devices.
  • Develop cross-platform solutions that adapt to different hardware capabilities, form factors, and input methods.
  • Design and implement networked real-time experiences that remain responsive under varying network conditions.
  • Create evaluation frameworks, benchmarks, and tooling to assess and improve model-generated experiences.
  • Collaborate across teams to drive initiatives that improve training data quality and model capabilities.
  • Own components or systems end-to-end, from design through production.

Skills

Production-ready game development
Cross-platform optimization
Real-time systems
Performance profiling
Networking for real-time experiences
C/C++
Threading
AI tooling integration

Education

Bachelor's degree in Computer Science or Computer Engineering

Tools

RenderDoc
Perfetto
PIX
Instruments
Unity
Unreal

Job description

Meta is seeking a systems engineer to push frontier AI models toward games and interactive experiences on real devices. You will optimize frame pacing, device performance, and cross-platform porting while enabling responsive networked experiences and scalable tooling.

Work involves integrating AI tools to redesign workflows and improve efficiency, with a focus on performance, reliability, and collaboration across teams. You will own systems end-to-end from design to production.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Software Engineer, Systems (Games and Interactive Experiences)
Software Engineer, Systems (Games and Interactive Experiences)

Meta • New York (NY)

On-site
USD 150,000 - 210,000
Real-Time Engine Engineer for Immersive Experiences
Real-Time Engine Engineer for Immersive Experiences

Meta • Los Angeles (CA), Burlingame (CA), Redmond (WA)

On-site
USD 180,000 - 240,000
Software Engineer, Realtime Engine Technology - Reality Labs
Software Engineer, Realtime Engine Technology - Reality Labs

Meta • Los Angeles (CA), Burlingame (CA), Redmond (WA)

On-site
USD 180,000 - 240,000
Software Engineer, XR Experiences
Software Engineer, XR Experiences

Meta • Burlingame (CA)

On-site
USD 154,000 - 217,000
XR Runtime Engineer: Performance, Graphics & Tools
XR Runtime Engineer: Performance, Graphics & Tools

Meta • Burlingame (CA)

On-site
USD 154,000 - 217,000
Senior Real-Time Engine Lead for Cross-Platform VR
Senior Real-Time Engine Lead for Cross-Platform VR

Meta • Burlingame (CA)

On-site
USD 219,000 - 301,000
Staff AI Media Systems Engineer – Real-Time, Multi-Modal
Staff AI Media Systems Engineer – Real-Time, Multi-Modal

SpaceX Super Intelligence • Palo Alto (CA)

On-site
USD 180,000 - 440,000
Equity
Medical, Vision, and Dental coverage
401(k) retirement plan
+2
Engineering Manager, OS Frameworks
Engineering Manager, OS Frameworks

Meta • Burlingame (CA)

On-site
USD 230,000 - 320,000
Senior On-Device ML Engineer — Real-Time Game AI
Senior On-Device ML Engineer — Real-Time Game AI

Unity Enterprise • San Francisco (CA)

Hybrid
USD 218,000 - 284,000
Health insurance
Stock options
Retirement plan
+7
Senior System Engineer - AI Accelerator Hardware & Fleet
Senior System Engineer - AI Accelerator Hardware & Fleet

Meta • Menlo Park (CA)

On-site
USD 173,000 - 245,000
Bonus
Equity
Benefits