Staff Product Designer - Youth Education AI

OpenAI

San Francisco (CA)

On-site

USD 150,000 - 210,000

Full time

14 days+
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Benefits offered by this job

Relocation assistance

Job summary

OpenAI’s Youth team is seeking a staff-level product designer to shape how young people safely engage with AI and help define OpenAI’s emerging education experiences. You’ll partner with product, engineering, research, safety, policy, and design to establish durable patterns for a space still being defined.

This highly generative role requires moving from exploration to concrete, high-fidelity product direction, creating experiences that feel clear, trustworthy, and engaging for K–12 learners

Responsibilities

  • Establish an exceptionally high standard for craft across OpenAI’s youth and education experiences.
  • Lead end-to-end design for products that help young people use AI safely, confidently, and productively.
  • Design clear, age-appropriate experiences for safety, age assurance, and other sensitive or high-trust interactions.
  • Shape zero-to-one K–12 experiences spanning school districts, educators, classrooms, collaborative work, and builder-style workflows.
  • Turn emerging ideas into compelling concepts, prototypes, and high-fidelity product experiences that teams can evaluate and build.
  • Partner with research, engineering, product, safety, policy, and design to balance user needs, technical capabilities, and responsible deployment.
  • Conduct and apply research with relevant users and partners to understand the needs of young people, educators, and institutions.
  • Develop reusable patterns and principles that create coherence across youth and education products as the area grows.

Job description

OpenAI’s Youth team is seeking a staff-level product designer to shape how young people safely engage with AI and help define OpenAI’s emerging education experiences. You’ll partner with product, engineering, research, safety, policy, and design to establish durable patterns for a space still being defined.

This highly generative role requires moving from exploration to concrete, high-fidelity product direction, creating experiences that feel clear, trustworthy, and engaging for K–12 learners

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