Staff GPU Verification Engineer – Subsystems

Samsung Semiconductor

San Jose (CA)

On-site

USD 151,000 - 252,000

Full time

5 days ago
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Job summary

Samsung seeks a Staff GPU Design Verification Engineer – Subsystems to contribute to verification strategies for mobile GPU subsystems. You will develop scalable testbenches with SystemVerilog/UVM, apply constrained‑random testing, and drive coverage to ensure architectural intent and integration quality.

This role emphasizes collaboration across global teams and advanced verification methods. The team focuses on delivering high‑quality GPU designs for next‑generation mobile devices, with

Qualifications

  • 6+ years of experience with a Bachelor's degree in Computer Science/Engineering, or 4+ years with a Master’s, or 2+ years with a Ph.D.
  • Hands‑on experience in GPU, CPU, or advanced semiconductor design verification.
  • Knowledge of computer architecture and GPU subsystem design, including block‑level and subsystem‑level integration.
  • Proficiency in C/C++, Python, Perl, or equivalent.
  • Familiarity with SystemVerilog and UVM, including constrained‑random testing, functional coverage, and assertions.
  • Experience contributing to verification strategy and execution for multiple subsystem blocks and interfaces.
  • Strong debugging, analytical, and problem‑solving skills, with ability to identify bottlenecks and implement solutions.
  • Excellent communication and collaboration skills in a fast‑paced global team.
  • Nice to have: memory subsystem or coherent interconnects; performance‑aware verification; hardware modeling or emulation; passion for learning graphics architectures.

Responsibilities

  • You contribute to the verification strategy and execution for one or more GPU subsystems by helping develop comprehensive verification plans, verification goals, coverage metrics, and sign‑off criteria aligned with architectural specifications and integration requirements.
  • You learn to architect and implement advanced verification environments, designing, developing, and maintaining scalable testbenches using SystemVerilog, UVM, and C++, and applying constrained‑random testing, coverage‑driven verification, and assertions.
  • You help advance verification methodologies, tools, and automation to improve efficiency and quality, creating targeted and scalable test scenarios that stress interactions across multiple blocks and data paths.
  • You assist with complex debugging and issue resolution by analyzing failures across subsystem blocks, identifying root causes, and collaborating with design and architecture teams to align with architectural intent.
  • You take initiatives on moderate‑to‑complex projects and stay ahead of industry trends in verification technologies and methodologies.

Skills

GPU design verification
SystemVerilog
UVM
C/C++
Python
Constrained-random
Functional coverage
Assertions
Debugging
Performance profiling
Hardware emulation
Graphics architectures

Education

Bachelor’s Degree in Computer Science/Engineering
Master’s Degree in Computer Science/Engineering
Ph.D. in relevant field

Job description

Samsung seeks a Staff GPU Design Verification Engineer – Subsystems to contribute to verification strategies for mobile GPU subsystems. You will develop scalable testbenches with SystemVerilog/UVM, apply constrained‑random testing, and drive coverage to ensure architectural intent and integration quality.

This role emphasizes collaboration across global teams and advanced verification methods. The team focuses on delivering high‑quality GPU designs for next‑generation mobile devices, with

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