Staff GPU Driver Lead for Pixel Graphics

Google

Town of Montana (WI)

On-site

USD 207,000 - 300,000

Full time

14 days+
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Job summary

Google's Pixel GPU Software team is seeking a Staff Software Engineer to advance the kernel and user-space GPU driver stack across Mountain View, CA and San Diego, CA campuses. You will own features, drive performance, and help bring silicon up for Pixel devices.

You will lead a distributed team, influence cross-functional partners, and define GPU roles for future product designs, contributing to mobile graphics optimization and high-end gaming experiences.

Qualifications

  • Bachelor's degree or equivalent practical experience.
  • 8 years of experience in low level systems programming languages (C/C++).
  • 5 years of experience developing and maintaining device drivers that interface software with hardware.
  • 3 years of experience with software design, architecture, and technical leadership.
  • Experience with Graphics Processing Units (GPUs) and mobile GPUs.

Responsibilities

  • Provide technical leadership on projects, advising Android, Pixel, and Silicon leadership on performance and feature opportunities in graphics hardware and software.
  • Influence, coach, and lead a distributed team of engineers.
  • Facilitate alignment and clarity across teams on goals, outcomes, and timelines.
  • Develop GPU graphics and compute technologies spanning the full GPU software and hardware stack.
  • Evaluate and bring up devices, collaborating with product and engineering teams to define the role and requirements of the GPU in future product designs.

Skills

C/C++
Device drivers
GPU programming
Technical leadership
Graphics hardware
Rust familiarity

Education

Bachelor's degree or equivalent practical experience
Master's degree or PhD (preferred)

Job description

Google's Pixel GPU Software team is seeking a Staff Software Engineer to advance the kernel and user-space GPU driver stack across Mountain View, CA and San Diego, CA campuses. You will own features, drive performance, and help bring silicon up for Pixel devices.

You will lead a distributed team, influence cross-functional partners, and define GPU roles for future product designs, contributing to mobile graphics optimization and high-end gaming experiences.

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