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Nintendo Technology Development in Redmond, WA is seeking an experienced engineer to design and develop platform software and device drivers for current and future gaming consoles. You will work on low-level C/C++ code, with hands-on PCIe and DMA related responsibilities, contributing to the architecture of next‑gen hardware.
Applicants should have 5+ years of driver and multithreaded software experience, a bachelor’s in Computer or Electrical Engineering, and be eligible to work in the United
Nintendo Technology Development
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range: $145,150 — $261,200 USD