Sound Designer - VR/Unity

Doge Labs, Inc.

Unity Township (PA)

In loco

USD 70.000 - 110.000

Tempo pieno

2 giorni fa
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Descrizione del lavoro

DLVR, a leading VR studio, is seeking a Sound Designer to craft, implement, and polish audio across our VR titles. You will collaborate with designers, artists, and engineers to bring gameplay moments to life through sound and help engage our player community on Discord.

This role emphasizes immersive audio, spatial cues, and performance optimization for VR headsets, with a focus on readability, immersion, and comfort across fast iteration cycles.

Competenze

  • 3+ years in sound design for games, interactive media, or VR/AR.
  • Experience implementing audio in Unity with middleware such as Meta XR Audio SDK, Wwise or FMOD.
  • Knowledge of VR audio best practices, including spatial audio and clarity in dense scenes.
  • Proficiency with DAWs and audio tools (Reaper, Pro Tools, Ableton, Audition) and common plugins.
  • Understanding of audio editing, mixing, mastering, and asset optimization.
  • Strong collaboration and communication skills; able to take feedback and iterate quickly.
  • Comfortable working independently while coordinating closely with a small team.

Mansioni

  • Collaborate with a small, high-performance team to create compelling audio experiences across all DLVR games
  • Design and produce high-quality sound effects for gameplay, UI, environments, and player interactions
  • Implement and iterate audio in Unity (mixing, routing, real-time parameters, spatialization, snapshots, ducking)
  • Build and maintain audio systems and workflows that support fast iteration and consistent quality
  • Optimize audio performance for VR (CPU, memory, streaming, voice counts) while maintaining clarity and impact
  • Test and troubleshoot audio behavior in VR headsets to ensure sound supports comfort, readability, and immersion
  • Work closely with designers and artists to ensure audio supports gameplay clarity and enhances “feel”
  • Maintain audio documentation, naming conventions, versioning, and asset organization
  • Stay up-to-date on VR audio trends and tools (spatial audio, haptics integration, accessibility, loudness best practices)

Conoscenze

Experience in game sound design
Unity audio implementation
VR audio best practices
DAWs and audio tools
Audio editing & mixing
Collaboration & communication
Independent work in small teams

Strumenti

Meta XR Audio SDK
Wwise
FMOD
Unity native audio tools

Descrizione del lavoro

Work at one of the top VR studios in the world

About DLVR

Design Your Reality.

DLVR is an ambitious game lab. We seek to discover what's possible in the world of VR competitive gaming. Founded in 2021, we've remained committed to designing experiences never before seen in VR. The only limit is your imagination.

Description
Job Overview

Are you passionate about crafting immersive soundscapes that pull players deeper into virtual reality? Join our team at DLVR and help shape the future of VR gaming. As a Sound Designer, you’ll create, implement, and polish audio across all of our VR titles, collaborating closely with designers, artists, and engineers to bring gameplay moments to life through sound. You’ll also help engage and support our player community through Discord, gathering feedback and iterating quickly.

This is a unique opportunity to work on cutting-edge projects that are redefining the boundaries of virtual reality where immersive audio is core to the user experience.

Responsibilities
  • Collaborate with a small, high-performance team to create compelling audio experiences across all DLVR games
  • Design and produce high-quality sound effects (SFX) for gameplay, UI, environments, and player interactions
  • Implement and iterate audio in Unity (mixing, routing, real-time parameters, spatialization, snapshots, ducking, etc.)
  • Build and maintain audio systems and workflows that support fast iteration and consistent quality
  • Optimize audio performance for VR (CPU, memory, streaming, voice counts) while maintaining clarity and impact
  • Test and troubleshoot audio behavior in VR headsets to ensure sound supports comfort, readability, and immersion
  • Work closely with designers and artists to ensure audio supports gameplay clarity and enhances “feel”
  • Maintain audio documentation, naming conventions, versioning, and asset organization
  • Stay up-to-date on VR audio trends and tools (spatial audio, haptics integration, accessibility, loudness best practices)
Requirements
  • 3+ years of experience in sound design for games, interactive media, or VR/AR experiences
  • Experience implementing audio in Unity (with middleware such as Meta XR Audio SDK, Wwise/FMOD or Unity’s native audio tools)
  • Knowledge of VR audio best practices, including spatial audio and clarity in dense scenes
  • Proficiency with DAWs and audio tools (e.g., Reaper, Pro Tools, Ableton, Audition) and common plugins
  • Understanding of audio editing, mixing, basic mastering, and asset optimization (formats, compression, looping)
  • Strong collaboration and communication skills; able to take feedback and iterate quickly
  • Comfortable working independently while coordinating closely with a small team
Nice to have
  • Experience with multiplayer games and audio readability in competitive environments
  • Familiarity with accessibility considerations (dynamic range options, subtitles for key audio cues, mix presets)

Please note that DLVR adheres to the Equal Employment Opportunity Commission's regulations and does not inquire about criminal backgrounds during the hiring process.

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