Software Engineer (Open 3D Engine)

micro1 Inc.

United States

Remote

USD 83,000 - 138,000

Part time

11 days ago

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Job summary

micro1 Inc. is seeking an experienced Open 3D Engine (O3DE) specialist to support an AI training project. You will build and refine 3D environments and simulations, documenting workflows step by step to improve AI understanding of 3D spaces and dynamics.

Responsibilities include leveraging Atom Renderer, Gems, and Asset Processor within O3DE, scripting in Python or C++, and delivering clear, actionable prompts for complex tasks. Remote arrangement preferred for a contractor engagement.

Qualifications

  • Experience with Open 3D Engine (O3DE) in professional settings.
  • Strong hands-on with 3D environments, rendering, and simulations.
  • Solid understanding of O3DE components, assets, and workflows.
  • Experience scripting with Python or C++.
  • Access to O3DE and ability to record screen while completing tasks.
  • English proficiency at B2 level or higher.
  • Ability to explain technical workflows clearly.

Responsibilities

  • Create and edit 3D environments and simulations using Open 3D Engine (O3DE).
  • Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor.
  • Develop and modify 3D scenes, game objects, and physics simulations.
  • Use Python or C++ scripting for development and automation.
  • Troubleshoot issues and improve 3D environment performance.
  • Complete advanced O3DE tasks and explain workflows step by step.
  • Create clear instructions and detailed prompts for 3D development tasks.

Skills

O3DE experience
3D environments & rendering
Explain workflows clearly
English B2+
Scripting with Python/C++
Screen recording you can perform tasks

Education

Master's degree or PhD

Tools

Atom Renderer
Gems
Asset Processor

Job description

Job Title:

Software Engineer (Open 3D Engine)

Job Type:

Contractor

Location:

Remote

Job Summary:

micro1 is looking for experienced Open 3D Engine (O3DE) specialists to support an AI training project. In this role, you will use O3DE to complete real-world 3D development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand 3D environments and simulations.

Key Responsibilities:
  1. Create and edit 3D environments and simulations using Open 3D Engine (O3DE).
  2. Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor.
  3. Develop and modify 3D scenes, game objects, and physics simulations.
  4. Use Python or C++ scripting for development and automation.
  5. Troubleshoot issues and improve 3D environment performance.
  6. Complete advanced O3DE tasks and explain workflows step by step.
  7. Create clear instructions and detailed prompts for 3D development tasks.
Required Skills and Qualifications:
  1. Strong professional experience using Open 3D Engine (O3DE).
  2. Hands-on experience with 3D environments, rendering, and simulations.
  3. Good understanding of O3DE components, assets, and development workflows.
  4. Experience with Python or C++ scripting.
  5. Access to O3DE and ability to record your screen while completing tasks.
  6. English proficiency at B2 level or higher.
  7. Ability to explain technical workflows clearly.
Preferred Qualifications:
  1. A portfolio of 3D development, game development, or simulation projects.
  2. A relevant master's degree or PhD.
  3. Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.
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