Software Engineer (Early Career, Exceptional Talent)

Socket.dev

Centennial (CO)

On-site

USD 92,000 - 124,000

Full time

8 days ago

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Benefits offered by this job

On-site meals
Gym access

Job summary

Socket.dev is looking for engineers who crave ownership and the opportunity to ship real software used by a team stage and production users. You will work closely with engineers, technicians and test crews to build what they need and ship code within your first week, with a tool in daily use by the end of the first month.

You’ll leverage AI as a core partner, iterate quickly when issues arise, and push for tangible impact on hardware design and manufacturing workflows.

Qualifications

  • Degree in Computer Science or related field or equivalent evidence you can build.
  • At least one shipped project used by others (club tool, open source, lab pipeline, personal system).
  • Internship or co-op where you shipped something real.
  • Strong computing fundamentals and deep curiosity about how things work.

Responsibilities

  • Own a defined piece of your team's software with real accountability.
  • Sit with engineers, technicians, and test crews to build what they need.
  • Ship code your first week and a tool in daily use by the end of the first month.
  • Work with AI as a first-class part of the job: agents as coding partners.
  • Iterate fast: diagnose, fix, and move on to the next problem.

Skills

Ownership
Ship code
Independent
Curiosity
Strong fundamentals

Education

Degree in Computer Science or related field

Job description

You will be placed on one of four teams, based on your interests and where you'll do your best work:

  • Boomie is the software platform that runs how Boom designs, buys, and builds hardware. Most aerospace companies bolt themselves onto whatever vendor system they bought. We inverted it: we own the integration layer forever and treat every vendor system underneath as replaceable. You will build the data models and workflows that trace every part of a human-rated engine from supplier to field.
  • Telemetry is the streaming data problem. Near-realtime distributed systems where the data source is an engine on a test stand, a fleet of deployed turbines, or a machine on our factory floor. It is the classic big data problem, except the data source is on fire on purpose.
  • Design & Analysis builds the tools that make Boom's design engineers faster than everyone else's, across every discipline that shapes an engine: applied aerodynamics, turbine design, combustion, structures, and whole-engine performance modeling. GPU-native CFD runs on a cluster we own and operate, and the feedback loop for your software is a real engine build.
  • DevOps runs the compute Boom stands on. HPC clusters and their pipelines, automation across fleets of wildly different machines, deploy pipelines for every application we ship, and the uptime of all of it. This is infrastructure as a software discipline, and it takes real software chops.

This job isn't for everyone. You're the right person if:

  • You've done something extraordinary early: shipped software with real users, built the systems your club or lab depends on, or done work in an internship that most engineers don't see for years
  • You love building and want to work long, smart, and hard to create things that have real impact
  • You want ownership, not guidance
  • You get more energized when a problem gets harder, not less
  • You're uncomfortable waiting for someone else to find the answer
  • The test stand and the factory floor sound more interesting to you than a sprint planning meeting
What you'll do:
  • Own a defined piece of your team's software, with real accountability for the outcome
  • Sit with the engineers, technicians, and test crews who use your software, and build what they actually need
  • Ship code your first week, and a tool in daily use by the end of your first month
  • Work with AI as a first-class part of the job: agents as coding partners, and interfaces designed for agents as well as humans
  • Iterate fast: figure out what's wrong, fix it, and move on to the next problem
You probably have:
  • A degree in Computer Science or a related field, or equivalent evidence that you can build
  • At least one thing you built and shipped that people other than you used: a club tool, an open source project, a lab pipeline, a personal system that runs your life. This is required, not a nice-to-have. School projects alone do not clear it
  • An internship or co-op where you shipped something real
  • Strong computing fundamentals and genuine curiosity about how things work all the way down
  • A track record of finishing hard things, inside school and outside of it
You will thrive here if:
  • You want ownership, not guidance
  • You get more energized when a problem gets harder, not less
  • You're comfortable not knowing the answer yet, and uncomfortable waiting for someone else to find it
  • You'd rather watch a machinist fight a workflow for an hour than read a requirements document about it

The ramp here is steep and the expectations are high from day one. Engineers who want a structured development program, a mentor rotation, and a clearly defined lane should look elsewhere. Engineers who want to spend their first year shipping software that hardware programs depend on, and being held to it, should apply.

Work Location

Internships require 100% onsite at Boom's headquarters located at 6803 S Tucson Way, Centennial, CO 80112.

Compensation

The Base Salary Range for this position is $92,000 - $124,000 per year. Actual salaries will vary based on factors including but not limited to location, experience, and performance. The range listed is just one component of Boom’s total rewards package for employees. Other rewards may include long-term incentives/equity, a flexible PTO policy, and many other progressive benefits. Additional perks include on-site meals and gym access.

ITAR Requirement

To conform to U.S. Government aerospace technology export regulations (ITAR and EAR), applicant must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Due to the nature of this position, candidates must be eligible to access export-controlled information and technology as required by applicable U.S. export control laws. Learn more about ITAR here.

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