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WE ARE GAME MAKERS is seeking a Shader Technical Artist to develop and maintain a robust shader pipeline for multiple teams. You will craft high-quality shaders in Unreal Engine, leveraging node-based graphs and HLSL/GLSL, and impact the look of our next generation of player-driven experiences.
You will collaborate with art and engineering to define shading standards, optimize content pipelines, and drive innovative solutions while maintaining performance targets across consoles, PC, and mobile.
WE ARE GAME MAKERS is seeking a Shader Technical Artist to develop and maintain a robust shader pipeline for multiple teams. You will craft high-quality shaders in Unreal Engine, leveraging node-based graphs and HLSL/GLSL, and impact the look of our next generation of player-driven experiences.
You will collaborate with art and engineering to define shading standards, optimize content pipelines, and drive innovative solutions while maintaining performance targets across consoles, PC, and mobile.