Senior XR/VR Industrial Design Engineer — Unity

Protingent

Mountain View (CA)

On-site

USD 117,000 - 131,000

Full time

7 days ago
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Benefits offered by this job

HDHP health plan
Education/certification reimbursement
Pre-tax commuter benefits
Paid Time Off (PTO)
Administered 401k plan

Job summary

Protingent Staffing seeks an Industrial Design Engineer 3 for a contract role in Sunnyvale, CA. You will lead XR/VR design efforts, prototype concepts, and translate user feedback into actionable requirements for Unity-based development.

The ideal candidate has 4+ years designing, prototyping, and shipping XR/VR products, a strong portfolio, and a track record of aligning design strategy with product direction while collaborating closely with developers and human factors teams.

Qualifications

  • 4+ years designing, prototyping, and shipping XR/VR products.
  • Portfolio showing XR design judgment and measurable usability improvements.
  • Deliver incremental improvements while maintaining a cohesive long-term design strategy.
  • Work closely with developers during design sprints to implement requirements.

Responsibilities

  • Audit the VR application and user feedback to propose a holistic usability and learning strategy.
  • Propose XR interaction designs informed by best practices, risks, and feedback while balancing constraints.
  • Rapidly produce design concepts (flows, sketches, prototypes) and translate to actionable Unity requirements.
  • Lead design reviews, communicate rationale, and drive decisions with product, HF engineering, and dev teams.
  • Collaborate with Human Factors to convert risks into practical design requirements.
  • Refine XR interactions for ease of learning by novices.

Skills

XR design
Prototyping
Usability design
Cross-functional collaboration

Education

Bachelor's degree in Interaction Design, HCI, Industrial Design, or related field

Tools

Unity

Job description

Protingent Staffing seeks an Industrial Design Engineer 3 for a contract role in Sunnyvale, CA. You will lead XR/VR design efforts, prototype concepts, and translate user feedback into actionable requirements for Unity-based development.

The ideal candidate has 4+ years designing, prototyping, and shipping XR/VR products, a strong portfolio, and a track record of aligning design strategy with product direction while collaborating closely with developers and human factors teams.

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