Senior VR Teleoperation Graphics Engineer

Walden Robotics, Inc.

Cambridge (MA)

On-site

USD 160,000 - 230,000

Full time

3 days ago
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Benefits offered by this job

Annual cash bonus
Company equity
401(k) with company match
Flexible PTO
Daily lunch

Job summary

Walden Robotics, Inc. is seeking a Senior Engineer to own major headset-side components of the teleoperation system. You will drive the immersive OpenXR application, optimizing graphics, latency and power while handling head and hand tracking, reprojection and multi-headset compatibility.

You will collaborate with robotics, networking and UX teams to deliver end-to-end features, from design through deployment, across real deployments and on-device prototypes.

Qualifications

  • Shipped real-time graphics or XR software in production, with knowledge of compositors, timewarp and frame pacing.
  • Strong command of projective geometry, camera models and pose tracking in real-time graphics.
  • Expertise in Vulkan/OpenGL ES shader programming and mobile optimization.
  • Proficiency with OpenXR stack across sessions, spaces, tracking, and swapchains.
  • Advanced C++ skills on the real-time path and Python for tooling.
  • Experience using AI coding tools to boost productivity in real-time code paths.
  • Ability to lead features from design through deployment with minimal supervision.

Responsibilities

  • Build, maintain and improve the core of the operator application beneath the UI-frame loop, streaming client, rendering and platform layer.
  • Develop headset tracking through OpenXR, return haptic feedback, and integrate with robot feedback loops.
  • Implement pose prediction, frame timing, reprojection and compositing to stabilize the operator's view.
  • Profile and optimize rendering on Snapdragon-based XR headsets to keep framerate and power in check.
  • Instrument latency, power, framerate and GPU cost to drive improvements.
  • Ensure cross-headset compatibility across Meta, Android XR, Pico and Steam.
  • Collaborate with robotics, networking and UX engineers to land features end-to-end.

Skills

OpenXR
C++
Real-Time Graphics
Python tooling
Vulkan
OpenGL ES
Performance profiling
Tracking

Tools

Perfetto
RenderDoc

Job description

Walden Robotics, Inc. is seeking a Senior Engineer to own major headset-side components of the teleoperation system. You will drive the immersive OpenXR application, optimizing graphics, latency and power while handling head and hand tracking, reprojection and multi-headset compatibility.

You will collaborate with robotics, networking and UX teams to deliver end-to-end features, from design through deployment, across real deployments and on-device prototypes.

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