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Senior Visual Effects Artist

PlayStation

United States

Remote

USD 138,000 - 208,000

Full time

30+ days ago

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Job summary

An established industry player seeks a Senior VFX Artist to create stunning visual effects for gaming. This role involves crafting photorealistic effects, optimizing performance, and collaborating with diverse teams to ensure seamless integration into the game engine. You'll utilize advanced tools like Houdini and Maya while mentoring junior artists and refining workflows. Join a dynamic environment that values creativity and innovation, and contribute to the visual storytelling of exciting new titles in the gaming world. If you have a passion for art and technology, this is the perfect opportunity for you to shine.

Benefits

Medical benefits
Dental insurance
Vision insurance
401(k) matching
Paid time off
Wellness program
Employee discounts
Profit sharing
Bonus eligibility

Qualifications

  • Expertise in Houdini and Maya for high-quality VFX creation.
  • Strong knowledge of game engines like Unreal and Unity.
  • Proficient in shader development and 3D modeling.

Responsibilities

  • Design and implement real-time effects for gameplay and cinematics.
  • Collaborate with teams to integrate VFX into the game engine.
  • Optimize VFX for performance and memory efficiency.

Skills

Houdini
Maya
Unreal Engine
Unity
Python
3D modeling
Shader development
Visual effects design
Photoshop
Substance Designer

Education

Bachelor's degree in Arts or related field

Tools

Houdini
Maya
Unreal Engine
Unity
Photoshop
Substance Designer

Job description

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

The Senior VFX Artist is a proven expert in crafting high-quality, photorealistic visual effects for gameplay, environments, and cinematics. They design, implement, and optimize real-time effects, VFX textures, and shaders while collaborating across departments to ensure seamless integration into the game engine. Skilled in Houdini, Embergen, and other VFX tools, they orchestrate complex, layered effects, refine internal workflows, and guide external development partners. With a keen eye for artistic direction and technical performance, they push visual fidelity while maintaining efficiency.

Essential Duties and Responsibilities include the following:

  • Creates, designs, and implements real-time effects using both static and animating 2D/3D elements.
  • Implement VFX across all areas of the game, including environmental and gameplay VFX, and cinematics.
  • Creates VFX textures (albedo, normal, specular, roughness, ambient occlusion, height, and emissive maps).
  • Creates VFX shaders with node-based shader networks.
  • Creates geometry and UV sets.
  • Optimizes VFX for framerate and memory.
  • Collaborates with other departments to ensure that VFX are implemented appropriately in the game engine.
  • Works with Art Director to help create and maintain VFX art direction for game.
  • Understands and adds to the overall art style of game.
  • Orchestrates complex VFX events involving layering and timing of different VFX to create a believable scene.
  • Evaluates and experiments with techniques and art programs to improve efficiency, workflow, or visuals in game.
  • Creates VFX assets such as simulated models or textures for gameplay using DCC applications such as Houdini, Maya, or other equivalent software.
  • Prototypes VFX concepts for gameplay and engine.
  • Helps guide further development of internal effects editing tools and pipeline workflows.
  • Work with, train, and guide external development partners.
  • Works under time constraints in a rapid production environment.
  • Works both autonomously with little direction, or in a group setting as a proactive contributor in leading and driving game-dev initiatives with others.
  • Other duties may be assigned.

Supervisory Responsibilities: This job has no supervisory responsibilities, but may mentor, tutor, and aid more junior artists to improve workflow, efficiency, aesthetics, and pipeline.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

  • Highly proficient in Houdini and Maya: excellent understanding of these DCC visual effects packages, competent working with joints and locators, animation/keyframing, rigid-body and fluid simulations, materials, shaders, lighting and rendering.
  • 3D modeling and procedural modeling/UV’ing skills are a must.
  • Strong knowledge and experience with modern game engines/editors such as Unreal, Unity, proprietary, etc.
  • Proficient with real-time particle-editors and VFX systems such as Unreal’s Niagara, PopcornFX, etc.
  • Highly proficient in complex node-based shader networks such as those used in Unreal, Unity, etc.
  • Familiarity with game scripting and/or node-based systems (e.g. Unreal Blueprint, etc).
  • Have strong grasp of technical scripting, programming and expressions pertaining to DCC and graphics: e.g. MEL, Python, Houdini VEX, HLSL Shaders, etc.
  • Proficient in Photoshop for painting and editing textures.
  • Strong knowledge of procedural texture generation software (e.g. Substance Designer, Filter-Forge, After-Effects, etc).
  • Knowledge of Microsoft Office Suite.
  • Knowledge of other visual effects or CG software a plus (e.g. Blender, Nuke, etc).

Other Skills: Good team skills, collaborative attitude, good observation skills and ability to use reference materials. Ability to work independently and self-directs. Proficient Animation and timing skills. Solid traditional arts background a plus.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Base pay is one component of our total compensation package. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location, as well as additional compensation components, such as annual bonus, profit sharing, and other incentive plans.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

Profit Sharing (PSS Only) $138,200 — $207,200 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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