VFX Artist

Ironbird Creations

United States

Remote

USD 26,000 - 43,000

Full time

3 days ago
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Benefits offered by this job

Flexible working hours
Remote work from Poland
Office space in Cracow (on-site option

Job summary

Ironbird Creations in a Cracow-based studio is seeking a talented VFX Artist to craft cutting-edge particle effects and shaders for Phantom Hellcat. You will collaborate with the art and design teams to deliver visually compelling environments while balancing performance.

Candidates should have 3+ years experience, a strong reel, and hands-on skills with Unity and typical VFX tools (Maya, Houdini, After Effects).

Qualifications

  • 3+ years of experience in the VFX Artist role.
  • Portfolio/showreel with top-notch VFX work.
  • Experience with Unity and its built-in particle systems.
  • Proficiency in animation and video production techniques (scaling, timing, staging, lighting).
  • Familiarity with VFX software such as Maya, Cinema 4D, After Effects, Houdini, etc.

Responsibilities

  • Conceptualise, design and create cutting-edge VFX including particle effects, dynamic simulations and shaders.
  • Create effects within memory and performance guidelines.
  • Collaborate with animators and designers to balance visuals and gameplay clarity.
  • Maintain a library of effects presets for reuse across the game.
  • Light and render FX elements and produce composites to showcase ideas.

Skills

Unity
VFX
Animation
Shader creation
C#

Tools

Maya
Cinema 4D
After Effects
Houdini
Git

Job description

Who are we looking for?

Let's create great games together!

Ironbird Creations is a new studio based in Cracow. We currently have 40+ people on board, and we are looking for talented individuals who would like to join us on our journey to create fast-paced, engaging, combat-focused games.

We are seeking a talented VFX Artist to join our team in creating visually stunning and immersive environments for the game we are working on, Phantom Hellcat. You will work closely with the Art Department and Level Designers to ensure that the game's environments are visually stunning and contribute to an immersive gaming experience.

Responsibilities
  • Conceptualise, design and create cutting-edge special effects, including particle effects, dynamic simulations and shader effects
  • Creating effects within memory and performance guidelines
  • Close cooperation with animators, designers and other crafts to balance visual excellence and gameplay clarity
  • Assisting in setting up or maintaining a library of effects presets which can be loaded and applied across an entire game
  • Lighting and rendering FX elements and producing composites to showcase ideas and concepts
Our Requirements
  • 3+ years of experience in the role
  • Portfolio/showreel showcasing top-notch examples of your skills
  • Experience with Unity and its built-in particle systems
  • Proficiency in animation and video production techniques like scaling, timing, staging, and lighting
  • Familiarity with VFX creation software (Maya / Maxon Cinema 4D / Adobe After Effects / Houdini / etc.)
Preferred Qualifications
  • Proficiency with 3D graphics, physics, ribbons, shaders and post process effects
  • Experience working on action-adventure or similar games
  • Familiar with Unity and repository softwares (Github/Plastic/SVN)
  • Experience creating materials using HLSL and PBR rendering technologies
  • Basic knowledge of programming (C#) is a plus
What's in It for You
  • Flexible working hours
  • Remote work - we are open to full remote candidates (from Poland). We also have office space in central Cracow if you prefer to work on-site
  • A competitive salary (Employment Contract or B2B) - let's talk - we want to meet your expectations
  • B2B Contract with a fixed monthly rate with benefits of leaves
  • Medical Health program (Compensa MULTI Zdrowie- Złoty Pakiet (Golden Package))
  • English language course (in case you'd want to brush up on your language skills)
  • You can gain secret knowledge: release dates of our games! Enter the video game industry and play before premieres at work! Score!
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