Senior Unreal Engine Graphics Engineer

Cloud Chamber

United States

Remote

USD 109,000 - 161,000

Full time

14 days+
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Benefits offered by this job

Medical, dental, vision coverage
401(k) plan
Employee Stock Purchase Program
Paid holidays and vacation

Job summary

Cloud Chamber is seeking a Senior Graphics Engineer to push Unreal Engine 5 rendering. You will modify core shaders, develop rendering tech, and optimize performance to bring BioShock to life.

You will mentor junior engineers and collaborate with design, art, and engineering teams to translate art direction into efficient pipelines while staying ahead of industry trends. The role requires strong C/C++ skills, 3D math, and GPU programming.

Qualifications

  • Bachelor’s degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience working in a senior role as a Graphics or Rendering Engineer.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.

Responsibilities

  • Execute creative technical solutions based on concept art and art direction.
  • Translate Art direction into rendering code, shaders and systems.
  • Create new tools and efficient pipelines for content production.
  • Debug visual and performance issues related to rendering.
  • Effectively communicate with artists towards performant solutions.
  • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.
  • Mentor junior engineers.

Skills

Advanced rendering concepts
C/C++ programming
3D Math
Shader programming

Education

Bachelor's degree in Computer Science

Tools

Unreal Engine
Houdini
Substance Painter
Z-Brush

Job description

Cloud Chamber is seeking a Senior Graphics Engineer to push Unreal Engine 5 rendering. You will modify core shaders, develop rendering tech, and optimize performance to bring BioShock to life.

You will mentor junior engineers and collaborate with design, art, and engineering teams to translate art direction into efficient pipelines while staying ahead of industry trends. The role requires strong C/C++ skills, 3D math, and GPU programming.

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