Senior Graphics Programmer

2K

Novato (CA)

On-site

USD 140,000 - 210,000

Full time

14 days+
Application generator

An application made for this job — a tailored resume and cover letter that speak straight to the posting.

Get past ATS filters

Job summary

Cloud Chamber is seeking a Senior Graphics Programmer to help push Unreal Engine 5 rendering capabilities for BioShock-inspired worlds. You will modify core shaders, develop new rendering tech, and integrate third-party tools while optimizing performance for rendering challenges.

You will collaborate with a multidisciplinary team, mentor junior programmers, and translate art direction into efficient rendering systems. A strong background in C++, GPU programming, and Unreal Engine is essential.

Qualifications

  • Bachelor's degree in Computer Science or related field.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience in a senior Graphics/Rendering Programmer role.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on current platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Familiarity with Unreal Engine technology.

Responsibilities

  • Modify core shaders and rendering systems based on design direction.
  • Translate art direction into rendering code and tools.
  • Create new tools and pipelines for content production.
  • Debug visual and performance issues related to rendering.
  • Communicate with artists to implement performant solutions.
  • Stay current with industry trends and learn new techniques.
  • Mentor junior programmers.

Skills

C/C++
3D Math
Unreal Engine
Graphics optimization
Communication skills
Mentoring
Problem solving

Education

Bachelor's degree in Computer Science

Tools

Houdini
Substance Painter
Z-Brush

Job description

As a Senior Graphics Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life.

What You'll Do:
  • Execute creative technical solutions based on concept art and art direction.
  • Translate Art direction into rendering code, shaders and systems.
  • Create new tools and efficient pipelines for content production.
  • Debug visual and performance issues related to rendering.
  • Effectively communicate with artists towards performant solutions.
  • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.
  • Mentor junior programmers.
What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

Skills & Experiences:
  • Bachelor's degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience working in a senior role as a Graphics or Rendering Programmer.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.
Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Graphics Engineer
Senior Graphics Engineer

2K • Novato (CA)

On-site
USD 109,000 - 161,000
Medical, dental, vision
14 paid holidays
Vacation 15–25 days
+6
Senior Rendering Engineer
Senior Rendering Engineer

2K • Novato (CA)

On-site
USD 108,000 - 162,000
Medical, dental, and vision insurance
14 paid holidays per year
Paid vacation time
+2
Senior Level Artist
Senior Level Artist

Cloud Chamber • Novato (CA)

On-site
USD 100,000 - 148,000
401(k) plan
Employee stock purchase program
Paid holidays
+1
Gameplay Engineer
Gameplay Engineer

2K • Novato (CA)

On-site
USD 85,000 - 127,000
Medical, dental, and vision insurance
Paid time off and holidays
Commuter benefits
+1
Senior Level Artist
Senior Level Artist

2K • Novato (CA)

On-site
USD 100,000 - 149,000
Medical, dental, and vision insurance
Paid vacation up to 25 days
Wellbeing programs for mental health
Gameplay Engineer Novato, California, United States
Gameplay Engineer Novato, California, United States

2K Games, Inc. • Novato (CA)

On-site
USD 85,000 - 127,000
Health coverage
401(k) plan
Paid vacation (15-25 days)
Associate Art Director
Associate Art Director

2K • Novato (CA)

On-site
USD 176,000 - 262,000
Medical, dental, and vision insurance
Paid vacation (15-25 days)
401(K) plan
+4
Lead Character Artist New Novato, California, United States
Lead Character Artist New Novato, California, United States

2K Games, Inc. • Novato (CA), Northern (KY)

On-site
USD 150,000 - 180,000
Medical, dental, vision insurance
14 paid holidays
Paid vacation 15–25 days
+6
Senior Level Designer
Senior Level Designer

2K • Novato (CA)

On-site
USD 90,000 - 140,000
Senior Level Artist
Senior Level Artist

WorkinGames • Novato (CA), Northern (KY)

Hybrid
USD 100,000 - 148,000
Medical, dental, vision
Paid holidays
Paid vacation 15–25 days