Senior Unity Networking & Multiplayer Engineer (Remote)

Mothergames

New York (NY)

Hybrid

USD 110,000 - 170,000

Full time

14 days+

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Benefits offered by this job

Flexible working hours
Remote work option
Career development

Job summary

Mothergames is seeking a Networking & Multiplayer Developer in New York to design and optimize networking systems for real-time multiplayer experiences within our Unity-based projects. You will collaborate with cross-functional teams to implement scalable multiplayer features and ensure smooth gameplay.

The ideal candidate will have 5+ years of Unity 3D/C# development, strong knowledge of latency compensation, and excellent teamwork abilities.

Qualifications

  • Minimum 5 years of Unity 3D/C# development with a strong portfolio.
  • Proficient in C# and object-oriented design.
  • Experience with multiplayer game design and latency compensation.
  • Excellent communication and teamwork skills.

Responsibilities

  • Design, implement, and optimize networking systems for multiplayer games.
  • Collaborate with other developers to define multiplayer features and gameplay mechanics.
  • Develop custom network protocols and algorithms to support real-time communication and synchronization.
  • Implement server-side logic and manage game state to ensure consistency and fairness in multiplayer matches.
  • Diagnose and troubleshoot network issues, optimizing performance and latency for an optimal player experience.
  • Stay up-to-date with the latest networking technologies and best practices in online game development.

Skills

Unity 3D
C#
Object-oriented design
Multiplayer networking
Problem solving
Teamwork

Job description

Mothergames is seeking a Networking & Multiplayer Developer in New York to design and optimize networking systems for real-time multiplayer experiences within our Unity-based projects. You will collaborate with cross-functional teams to implement scalable multiplayer features and ensure smooth gameplay.

The ideal candidate will have 5+ years of Unity 3D/C# development, strong knowledge of latency compensation, and excellent teamwork abilities.

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