Senior UI/UX Designer

Dreamhaven

Irvine (CA)

On-site

USD 105,000 - 174,000

Full time

3 days ago
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Job summary

Dreamhaven is seeking a Senior UI/UX Designer for Secret Door to shape player interfaces and experiences across PC and mobile, with in-engine implementation and collaboration with engineers to deliver polished UI assets.

You will design wireframes, flows, and prototypes, create cohesive interface art, and contribute to UI/UX across the development cycle as Dreamhaven prepares Shadowstone for Early Access in late 2026.

Qualifications

  • Professional experience designing UI and player experiences for video games.
  • Strong UX design skills paired with the ability to create polished UI art.
  • Experience implementing UI in a game engine, ideally Unity, and collaborating with Engineers to deliver functional, polished interfaces.

Responsibilities

  • Design intuitive player experiences by creating wireframes, user flows, prototypes, and interaction designs.
  • Develop visually polished interface elements and establish a cohesive visual language for game UI, from components to screens.
  • Implement UI and UX designs directly in‑engine, ensuring interfaces function as intended and meet quality expectations.
  • Develop and adapt interface experiences for PC and mobile, with consideration for consoles where applicable.
  • Evaluate gameplay and interface experiences, identify opportunities for improvement, and refine solutions through prototyping and testing.
  • Define UI/UX principles, workflows, and processes that guide design decisions for the team.

Skills

UI design
UX design
Prototyping
Cross-functional collaboration
In-engine implementation

Tools

Figma
Photoshop
Illustrator
Unity

Job description

At Secret Door, we believe some of our best memories come from shared experiences with friends. We make games designed to bring people together, and we're looking for a Senior UI/UX Designer who shares our passion for creating thoughtful, engaging player experiences.

We're looking for a versatile Designer who can bring together UX design, UI art, and hands‑on implementation in a game engine. You'll help shape how players interact with our games, from exploring early concepts and refining user flows to creating polished interface art and bringing those designs to life in‑engine. You'll have the opportunity to make meaningful contributions across the development process, collaborate closely with a multidisciplinary team, and help shape the player experience in games built around shared experiences and play. You would be joining Secret Door at an exciting stage of development as we prepare Shadowstone for Early Access in late 2026, and would play an important role in refining and polishing the game's UI/UX as we approach this milestone, with the opportunity to contribute to other projects as our development efforts evolve.

What You Will Do
  • Design intuitive player experiences by creating wireframes, user flows, prototypes, and interaction designs that make gameplay and navigation feel seamless and intuitive
  • Develop visually polished interface elements and help establish a cohesive visual language for game UI, from individual components to complete screens and menus
  • Implement UI and UX designs directly in‑engine, working hands‑on to ensure interfaces function as intended and meet quality expectations
  • Develop and adapt interface experiences for PC and mobile, with consideration for console where applicable
  • Evaluate gameplay and interface experiences, identify opportunities for improvement, and refine solutions through prototyping, testing, and iteration
  • Help define UI/UX principles, workflows, and processes that make design decisions clear and actionable for the broader team
What We Need
  • Professional experience designing UI and player experiences for video games, with an understanding of the unique challenges of interactive products
  • Strong UX design skills paired with the ability to create polished UI art
  • Experience implementing UI in a game engine, ideally Unity, and collaborating with Engineers to deliver functional, polished interfaces
  • Experience designing for PC and mobile is especially valuable. Experience with console interfaces is a plus
  • Proficiency with Figma for creating wireframes and interactive prototypes, along with Photoshop, Illustrator, or equivalent tools for creating and refining UI assets
  • Ability to take ownership of your work, navigate ambiguity, communicate proactively, and work effectively with a small, multidisciplinary team.
  • A player‑first perspective with a desire to create interfaces that support and enhance the overall play experience
Application Materials
  • Please include a resume, cover letter and portfolio with relevant game UI/UX samples

The base salary range for this position is $104,591 to $174,318 USD per year, which is associated with our Level 3 salary band. The range listed for this position is just one component of Dreamhaven's total compensation package for team members and exact compensation may vary based on skills and experience. Total compensation also includes comprehensive benefits.

Secret Door is proud to be an equal opportunity employer. We are committed to fostering a respectful, welcoming workplace where everyone has the opportunity to contribute and succeed.

Dreamhaven Candidate Privacy Notice

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