UI Technical Designer

thatgamecompany

Los Angeles (CA)

On-site

USD 109,000 - 148,000

Full time

14 days+

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Benefits offered by this job

Paid Time Off
Medical, Dental, and Vision Coverage
Pet Insurance
401K with company match
Mental health resources

Job summary

A leading game development studio seeks a Senior UI Technical Designer to craft intuitive interfaces for their games. This role requires strong design and UI skills, as well as experience in C++. The ideal candidate will work closely with multiple teams to develop innovative user interfaces, focusing on both new designs and improving existing ones. Competitive salary and comprehensive benefits offered.

Qualifications

  • 5+ years of professional UI Design and engineering experience.
  • Strong Graphic Design skills (excellent eye for typography, color usage, etc.).
  • Proficiency in C#, C++, or C for quickly prototyping interfaces.

Responsibilities

  • Work closely with the UI team to develop intuitive user interfaces.
  • Create wireframes, mockups, and animations.
  • Implement final interface in C++.

Skills

UI Design
C++
Graphic Design
Wireframing

Education

Degree in Graphic Design, UI/UX, or Fine Arts

Tools

Illustrator
Photoshop
Figma

Job description

Senior UI Technical Designer

We are looking for a talented Senior UI Technical Designer to join our UI team. This individual will collaborate with the rest of our UI team, along with art, design, and engineering teams to craft attractive, minimal interfaces. The ideal candidate will have exceptional UI art and design skills, with a passion for developing new interfaces from scratch, along with doing polish passes on pre-existing interfaces and wireframes. They should be confident in contributing in all disciplines required to execute on a UI design– from creating wireframes, to designing highly polished mockups, to implementing the final product in code.

Location

Remote – United States

Company Overview

At thatgamecompany, we strive to create beautiful and intuitive UI, which embraces and contributes to the emotional experiences of our games. Our company is known for having a distinct perspective on what games can be, and crafting unique experiences that players can’t find elsewhere as a result; our approach to UI is no different. Our mission is to take risks in our designs, to break new ground with solutions that players haven’t seen before, and are hand‑tailored towards the unique goals of our games.

Responsibilities
  • Work closely with the rest of the UI team to develop intuitive, beautiful, innovative interfaces for our games.
  • Conceptualize new interfaces to solve design problems, and make new features possible.
  • Create wireframes, mockups, and animations to drive development.
  • Do polish passes on pre-existing interfaces and wireframes, to ensure the UI is up to our aesthetic and usability standards game-wide.
  • Create quick-and-dirty prototypes, perform UX tests to validate our hypotheses, and iterate based on the results.
  • Implement the final interface in C++ to be pixel-perfect.
  • Collaborate with team members across various disciplines, and be a general advocate for usability and UI consistency.
  • Mentor fellow designers and help maintain a high quality bar across the team.
Must-Haves
  • 5+ years of professional UI Design and engineering experience.
  • Strong Graphic Design skills (excellent eye for typography, color usage, etc.).
  • Ability to work in a clean, minimal aesthetic.
  • Experience working with Style Guides, and iterating based on art direction.
  • Proficiency in C#, C++, or C for quickly prototyping interfaces.
  • Experienced in industry-standard programs (i.e., Illustrator, Photoshop).
  • Be a self‑starter, capable of wearing many hats, and ensuring projects meet their deadlines.
  • Understanding of, and ability to communicate, the user‑centered design process.
Nice to Haves
  • Illustration skills.
  • Experience developing multi-platform interfaces, with varying input methods (i.e., touch vs. gamepad input).
  • Experience with UI design/prototyping tools such as Figma.
  • Experience with motion design and animation (After Effects, etc.).
  • Understanding of HTML Flexbox layout system.
  • Degree in Graphic Design, UI/UX, Fine Arts, or related field.
Perks
  • Paid Time Off, Holidays, and Two Weeks Winter Break.
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who need to take care of their family members.
  • Pre-tax wellness stipend.
  • Pre-tax work-from-home stipend.
  • Access our savings plan (401K program) with company match.
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA).
  • Discount portal for everyday goods and services.
  • Employee inclusive and diversity initiatives such as Grow Together.
  • Support for personal professional development.
Salary

The salary range for this position is $109,000 USD to $148,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.

Eligibility & Benefits

Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Seniority level

Mid-Senior level

Employment type

Full-time

Job function

Design, Art/Creative, and Information Technology

Industries

Entertainment Providers

We look forward to meeting you!

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