Senior Systems Engineer, Core Libraries (Cross-Platform)

Socket.dev

United States

Hybrid

USD 140,000 - 215,000

Full time

9 days ago

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Benefits offered by this job

Competitive compensation & equity
Comprehensive wellness programs
Paid time off and holidays
Professional development
Diversity and inclusion programs

Job summary

CrowdStrike is seeking a Senior Engineer for the Core Libraries team to design, build, and maintain shared Windows, Linux, and macOS libraries that power the CrowdStrike sensor. You will own end-to-end library development, from design through production validation, and collaborate with sensor developers across the company.

The role requires a strong foundation in C/C++ systems software, cross-platform experience, and the ability to mentor others while handling production incidents at fleet scale.

Qualifications

  • Strong foundation in systems software engineering; hands-on experience in C and C++ in a low-level systems context.
  • Ability to design, implement, test, and maintain cross-platform libraries across Windows, Linux, and macOS.
  • Experience in driving design docs, reviews, and cross-team collaboration.
  • Proven ability to mentor junior engineers and handle production incidents at fleet scale.

Responsibilities

  • Design, build, extend, and maintain shared libraries used by the sensor across Windows, Linux, and macOS.
  • Take end-to-end ownership from design to production validation including testing and rollback stories.
  • Lead design reviews and communicate tradeoffs and risks to engineering, product, and program partners.
  • Mentor and grow junior engineers through feedback, pairing, and code/design reviews.
  • Investigate and resolve production incidents and contribute to end-to-end testing improvements.

Skills

C/C++
Systems software
Cross-platform
Architecture & design
Mentoring
AI for decision-making
Communication
Incidents & reliability
Travel willingness

Tools

ABI stability

Job description

CrowdStrike is seeking a Senior Engineer for the Core Libraries team to design, build, and maintain shared Windows, Linux, and macOS libraries that power the CrowdStrike sensor. You will own end-to-end library development, from design through production validation, and collaborate with sensor developers across the company.

The role requires a strong foundation in C/C++ systems software, cross-platform experience, and the ability to mentor others while handling production incidents at fleet scale.

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