Senior Real-Time Environment Artist (Unreal, Remote)

Stone Kite

Seattle (WA)

On-site

USD 150,000 - 170,000

Full time

14 days+
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Benefits offered by this job

Medical benefits
Vision benefits
Dental benefits
Generous PTO
Winter break
401k options
Monthly meals stipend
Learning & development
Early-stage, innovative team

Job summary

Stone Kite, a world building studio, seeks a Staff Environment Artist to lead environment art on our flagship project. You will report to the Art Director and own pipelines from blockout to final, with a strong emphasis on Unreal Engine workflows and visual storytelling.

You\'ll collaborate across teams in a remote, startup-friendly environment, setting technical standards for environments while expanding a small team as it grows.

Qualifications

  • 6+ years of professional realtime environment art experience in first- or third-person AA-AAA games.
  • Multiple shipped titles as an environment artist.
  • Strong understanding of full environment production pipelines.
  • Deep familiarity with Unreal Engine workflows and material/shader workflows.
  • Experience with modular environment construction.
  • Strong lighting, color, and spatial storytelling.
  • Experience optimizing scenes for performance and memory.
  • Strong portfolio with shipped or production-quality realtime environments.
  • Ability to adapt and self-direct in a small startup team.

Responsibilities

  • Create high-quality realtime environments in Unreal Engine.
  • Build modular environment palette, shaders, and textures.
  • Own scene assembly, composition, lighting, and environmental storytelling.
  • Collaborate with art direction to establish the game's visual identity.
  • Develop scalable workflows for a small team growing over time.
  • Optimize environments for performance while maintaining fidelity.
  • Define technical standards for environment production inside Unreal.
  • Collaborate with level design to support gameplay.
  • Participate in rendering pipeline discussions and decision-making.
  • Build and own asset pipelines for the team.

Skills

Realtime env art
Unreal Engine
Modular env construction
Lighting & composition
Collaboration
Problem solving

Tools

Houdini

Job description

Stone Kite, a world building studio, seeks a Staff Environment Artist to lead environment art on our flagship project. You will report to the Art Director and own pipelines from blockout to final, with a strong emphasis on Unreal Engine workflows and visual storytelling.

You\'ll collaborate across teams in a remote, startup-friendly environment, setting technical standards for environments while expanding a small team as it grows.

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