Software Engineer, Neural Graphics Developer Tools

NVIDIA Corporation

Santa Clara, Northern (CA, KY)

On-site

USD 152,000 - 288,000

Full time

7 days ago
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Benefits offered by this job

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Job summary

NVIDIA is seeking a highly technical Software Engineer to help pioneer the next generation of Neural Graphics Developer Tools. You will collaborate with research teams to design and implement tools that improve rendering performance and enable AI-driven workflows on NVIDIA GPUs.

You will work in an agile setting, estimate priorities, and deliver reliable, well-documented code while interfacing with multiple internal teams to move projects forward.

Qualifications

  • BS/MS in Computer Science or Computer Engineering or equivalent experience.
  • 5+ years in software development.
  • Strong passion for 3D graphics, AI, and low-level programming with 5+ years.
  • Excellent C/C++ skills and ability to estimate delivery timelines.
  • Knowledge of 3D graphics algorithms and GPU architectures; proficiency in Direct3D/OpenGL/Vulkan.
  • Experience with AI/deep learning, CUDA, TensorFlow or PyTorch.

Responsibilities

  • Design and implement features for Neural Graphics Developer Tools in an agile environment.
  • Improve tools for NVIDIA GPUs to identify and resolve rendering and performance issues.
  • Create new tools bridging AI and graphics for next-gen workflows.
  • Collaborate with Compiler, Driver, Research, and GPU Architecture teams.
  • Write well-documented, maintainable, OO code and review designs.

Skills

C/C++
3D graphics
GPU architectures
AI & graphics
CUDA
TensorFlow/PyTorch
Software development

Education

BS/MS in Computer Science/Computer Engineering

Tools

Direct3D
OpenGL
Vulkan
CUDA

Job description

## Software Engineer, Neural Graphics Developer ToolsApplylocations: US, CA, Santa Clara: US, TX, Austin: US, OR, Hillsboro: US, NC, Durham: US, WA, Seattletime type: Full timeposted on: Posted Todayjob requisition id: JR2015681Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering technology? Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and experienced team? Are you ready to move at the speed of light?NVIDIA is seeking a deeply technical, creative and innovative software engineer help pioneer the next generation of Graphics Developer Tools. In this role, you will work closely with our research team to develop new tools and related technologies that not only streamline graphics performance but also support emerging technologies, like neural rendering, to enhance visual quality and efficiency.**What you'll be doing:**As a key member of the team, you will create new technical designs and implement features while working in an agile environment. You can expect to:* Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.* Create innovative new tools that bridge AI & graphics in next generation workflows.* Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.* Drive technology discussions and provide feedback on system architecture.* Accurately estimate and prioritize tasks in order to create realistic delivery schedules.* Write fast, effective, maintainable, reliable and well-documented object-oriented code.* Document requirements and designs, and review documents with key partners.* Meet with the QA Department to develop test plans for new features.**What we need to see:*** BS/MS in Computer Science, Computer Engineering, or equivalent experience.* 5+ years of relevant work experience in software development* Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.* Excellent C/C++ programming skills.* Ability to provide accurate estimates to ensure delivery of software on time.* Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.* Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.* Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.* Excellent written and verbal communication skills.**Ways to stand out from the crowd:*** Familiarity with deep learning and AI, particularly in applying these technologies to enhance graphics performance and quality.* Background in the game industry, research, or in a field that requires high-performance graphics.* Be able to demonstrate initiative and determination to get things done.NVIDIA is widely considered to be one of the technology world’s most desirable employers with some of the most forward-thinking and hardworking people in the world working here.If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.You will also be eligible for equity and benefits.Applications for this job will be accepted at least until August 17, 2026.
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