Senior Level & Mission Designer - Remote (Unreal)

Hardsuit Labs, Inc.

Seattle (WA)

Hybrid

CAD 70,000 - 100,000

Full time

14 days+
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Benefits offered by this job

Group Insurance: dental and health
Group RRSP + employer matching
Employee and Family Assistance Program

Job summary

Hardsuit Labs is a Seattle-based game developer now part of Keywords Studios, open to candidates in Canada. The role focuses on level, mission, and gameplay design within a globally collaborative environment.

You will shape experiences across multiple projects and partner studios, contributing to pipelines and mentoring others. With 4+ years in game production, you’ll drive end-to-end design using Unreal Engine, balancing pacing, storytelling, and player motivation while working remotely within

Qualifications

  • 4+ years of professional production experience in game design, level design, and mission design.
  • Collaborator able to work across internal and external teams/disciplines.
  • Proactive problem solver who will see problems through to resolution.
  • Excellent active communication skills and follow through.
  • Experience conceptualizing, developing, and shipping levels and missions end to end.
  • Good sense of 3D game space, pacing, flow, immersion, player motivation, and aesthetics.
  • Strong understanding of Unreal Engine and its development environment.

Responsibilities

  • Collaborate with internal and external teams to reach UX goals.
  • Conceptualize, document and ideate levels, spaces, missions, and gameplay experiences.
  • Work with a variety of technologies, systems and platforms.
  • Prototype, script, and implement gameplay mechanics and encounters.
  • Test, debug, optimize level performance and streaming.
  • Mentor teammates and contribute to pipeline improvements.

Skills

Game design
Level design
Mission design
Team collaboration
Problem solving
Communication
Unreal Engine

Tools

Unreal Engine

Job description

Hardsuit Labs is a Seattle-based game developer now part of Keywords Studios, open to candidates in Canada. The role focuses on level, mission, and gameplay design within a globally collaborative environment.

You will shape experiences across multiple projects and partner studios, contributing to pipelines and mentoring others. With 4+ years in game production, you’ll drive end-to-end design using Unreal Engine, balancing pacing, storytelling, and player motivation while working remotely within

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