Senior Level Designer - Horror/Puzzle (Unreal Engine 5)

Mob Entertainment, Inc.

United States

On-site

USD 66,000 - 98,000

Full time

6 days ago
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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
Paid time off
Sick time
Holidays

Job summary

Mob Entertainment, Inc. is seeking a Senior Level Designer to craft engaging levels that blend gameplay with narrative for the Poppy Playtime universe.

In this hands-on senior role, you’ll greybox, iterate, and polish levels in Unreal Engine 5, mentoring designers and shaping the project’s creative direction. You will collaborate with Directors and cross-discipline teams to ensure tense, atmospheric experiences, with a focus on horror, puzzle, or exploration-based games.

Qualifications

  • 8+ years of professional game design experience with a focus on level design.
  • Proficiency in Unreal Engine 5, with Blueprints for gameplay interaction and scripting.
  • A portfolio demonstrating authored or lead level work, preferably in horror/puzzle/first-person.
  • Strong grasp of spatial pacing, readability, environmental storytelling, and encounter flow.
  • Experience collaborating with narrative teams to support story moments.
  • Strong communication and organizational skills; ability to define tasks and directions.
  • Familiarity with source control (Perforce), task management tools (Jira, Confluence).

Responsibilities

  • Collaborate on the level design pipeline, aligning with gameplay mechanics, pacing, and technical constraints.
  • Partner with Game Director, Design Director, and Art Director to define experience and level spacing.
  • Prototype, build, and iterate levels in Unreal Engine, from blocking to final implementation.
  • Work cross-discipline with designers, writers, engineers, and environment artists to support the experience.
  • Maintain documentation, clear workflows, and visibility of progress for the team.
  • Lead regular playtests and design reviews, collecting feedback and driving iteration.
  • Balance aesthetics, readability, and performance, coordinating with environment art and tech design.
  • Shape level design culture, identifying opportunities to raise team capability and ambition.
  • Mentor team members and share feedback to overcome design challenges.
  • Contribute to level design workflows and reviews, continuously improving iteration and delivery.

Skills

Level design
Unreal Engine 5
Blueprint scripting
Narrative collaboration
Communication
Perforce
Jira
Confluence
Mentoring

Tools

Perforce
Jira
Confluence
Blueprint scripting

Job description

Mob Entertainment, Inc. is seeking a Senior Level Designer to craft engaging levels that blend gameplay with narrative for the Poppy Playtime universe.

In this hands-on senior role, you’ll greybox, iterate, and polish levels in Unreal Engine 5, mentoring designers and shaping the project’s creative direction. You will collaborate with Directors and cross-discipline teams to ensure tense, atmospheric experiences, with a focus on horror, puzzle, or exploration-based games.

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