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NVIDIA is seeking a Senior Graphics Shader Compiler Engineer to join our GPU Software team in Redmond. You will design and optimize core compiler components for graphics drivers and SPIR-V tooling, collaborating across disciplines to push GPU performance for AI, graphics, and compute workloads.
The role requires a strong background in compilers, C/C++, and parallel programming, with hands-on LLVM experience and shader code generation for modern GPUs.
NVIDIA is seeking a Senior Graphics Shader Compiler Engineer to join our GPU Software team in Redmond. You will design and optimize core compiler components for graphics drivers and SPIR-V tooling, collaborating across disciplines to push GPU performance for AI, graphics, and compute workloads.
The role requires a strong background in compilers, C/C++, and parallel programming, with hands-on LLVM experience and shader code generation for modern GPUs.