Senior GPU Compiler Engineer — High-Impact, Equity Eligible

NVIDIA Corporation

Austin (TX)

On-site

USD 152,000 - 242,000

Full time

10 days ago

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Job summary

NVIDIA Corporation in Austin, TX is seeking a Backend Compiler Engineer to advance the GPU compiler backend written in C++, optimizing passes and IR for graphics (OpenGL, Vulkan, DX) and compute (CUDA, PTX, OpenCL).

You will collaborate with global compiler, hardware and application teams, crafting robust, maintainable solutions and contributing to LLVM-based code generation and advanced compiler techniques.

Qualifications

  • BS in CS/Engineering or equivalent experience.
  • 4+ years of compiler code generation experience.
  • Excellent hands-on C++ programming skills.
  • Strong software engineering principles with robust solutions.
  • Good communication and documentation skills.

Responsibilities

  • Understand, modify, and improve a NVIDIA GPU compiler backend in C++.
  • Design and develop new compiler passes and optimizations.
  • Collaborate with global teams to oversee improvements and resolutions.
  • Contribute to deep-learning compiler tech spanning architecture design.

Skills

C++ programming
Compiler development
Software engineering
Communication & documentation
Self-motivated

Education

B.S. in Computer Science/Engineering

Tools

LLVM
CUDA
DirectX
OpenGL
Vulkan

Job description

NVIDIA Corporation in Austin, TX is seeking a Backend Compiler Engineer to advance the GPU compiler backend written in C++, optimizing passes and IR for graphics (OpenGL, Vulkan, DX) and compute (CUDA, PTX, OpenCL).

You will collaborate with global compiler, hardware and application teams, crafting robust, maintainable solutions and contributing to LLVM-based code generation and advanced compiler techniques.

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