Senior Graphics Shader Compiler Engineer

NVIDIA Corporation

California

On-site

USD 184,000 - 288,000

Full time

14 days+

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Job summary

NVIDIA is seeking a Senior Graphics Shader Compiler Engineer to advance shader compilation for our GPUs, spanning deep learning, HPC, and graphics workloads. You will design and implement core compiler components and optimizations, collaborating with global teams to push state-of-the-art GPU technologies.

Ideal candidates have 8+ years in compilers, strong C/C++, and experience with LLVM. Candidates with CUDA/OpenGL/Vulkan exposure and compiler development background will stand out.

Qualifications

  • 8+ years of experience in compilers.
  • Strong C/C++ programming skills and parallel programming knowledge.
  • Experience with LLVM infrastructure and compiler optimizations.

Responsibilities

  • Design and implement significant parts of the graphics shader compiler.
  • Improve performance and implement compiler optimizations.
  • Collaborate with GPU driver, architecture, and apps teams to coordinate improvements.

Skills

Experience in compilers
C/C++ programming
Parallel programming models
LLVM infrastructure

Education

BS/MS in CS/CE
PhD strongly preferred

Tools

LLVM
CUDA
OpenGL/Vulkan

Job description

We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an exciting and fun role in our GPU Software organization. We deliver features and improvements to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self-driving cars to graphics workloads for AAA game titles on gaming platforms. Our compiler organization makes its mark on every GPU NVIDIA produces. Would you like to add this to your accomplishments?

We need you as a key member of a talented team of compiler engineers that is working on a core compiler component for our graphics drivers as well as for accelerating general purpose computation on the GPU. You will be solving critical problems working alongside some of the top valued diverse minds in GPU computing and systems software, doing what you enjoy. If this sounds like a fun challenge, we want to hear from you!

What You'll Be Doing
  • Work on design and implementation of significant parts of the compiler.
  • Work on performance analysis and design/implementation of new optimizations.
  • Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.
  • Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.
  • Contribute to open-source projects (LLVM, DXC - HLSL compiler).
  • Propose, design, and implement SPIR-V extensions, represent NVIDIA in Khronos.
  • Participate and contribute to the future of SPIR-V as a standard graphics interchange format.
What We Need To See
  • BS/MS in Computer Science or Computer Engineering (PhD strongly preferred) or equivalent experience.
  • 8+ years of experience and strong background in compilers.
  • You would need strong C/C++ programming skills, as well as a deep understanding of parallel programming models.
  • Experience with compiler optimizations, especially working with LLVM infrastructure.
Ways To Stand Out From The Crowd
  • Experience developing CUDA, DirectX, OpenGL/Vulkan applications
  • Background with developing compiler optimizations and code generation for GPUs.
  • Ability to do code generation and building a good compiler framework.

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until September 4, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

, , JR2024686

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