Senior GPU Raytracing Engineer - 5G/6G Propagation

NVIDIA Gruppe

Santa Clara (CA)

On-site

USD 184,000 - 356,500

Full time

14 days+
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Job summary

NVIDIA Gruppe is seeking a senior engineer for the Aerial Omniverse Digital Twin team in Santa Clara, California. This role involves leading the design of a GPU-accelerated propagation engine for 5G and 6G network simulation, focusing on real-time algorithms and ray-tracing technologies.

The successful applicant will need a PhD in a related field and over 8 years of relevant experience, particularly in GPU programming with CUDA. Competitive salaries ranging from 184,000 to 287,500 USD based on experience.

Qualifications

  • 8+ years of relevant experience in GPU programming.
  • Experience with production-quality GPU code.
  • Working knowledge of electromagnetic wave propagation phenomena.

Responsibilities

  • Lead design of a GPU ray-tracing engine for real-time signal propagation.
  • Implement algorithms and data structures for efficient ray tracing.
  • Produce volumetric radio maps for network design.

Skills

CUDA
GPU ray-tracing frameworks (OptiX, Vulkan RT, Embree)
Spatial data structures (BVH, space-filling curves, hash maps)
Electromagnetic wave propagation
Real-time ray tracing

Education

PhD in computer graphics or related field

Job description

NVIDIA Gruppe is seeking a senior engineer for the Aerial Omniverse Digital Twin team in Santa Clara, California. This role involves leading the design of a GPU-accelerated propagation engine for 5G and 6G network simulation, focusing on real-time algorithms and ray-tracing technologies.

The successful applicant will need a PhD in a related field and over 8 years of relevant experience, particularly in GPU programming with CUDA. Competitive salaries ranging from 184,000 to 287,500 USD based on experience.

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