Senior GPU Compute Architect

OneClick Smart Resume

San Mateo (CA)

On-site

USD 345,000 - 399,000

Full time

11 days ago

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Job summary

Roblox is seeking a Principal Software Engineer, GPU Compute, in San Mateo, CA to lead GPU compute initiatives and own the machine management layer for production-scale accelerators. You will partner with Kubernetes, networking, and cloud teams to drive end-to-end GPU strategy and reliability.

The role requires deep GPU expertise, strong Go skills, and experience operating GPU/AI workloads in production. Onsite work in our San Mateo office is expected with equity and benefits available.

Qualifications

  • 10+ years of experience building and operating large-scale distributed systems and infrastructure.
  • Deep, hands-on GPU expertise at the machine management layer and above: GPU host provisioning, driver and firmware lifecycle, GPU health and reliability.
  • Proven track record as compute expert with scalable GPU infrastructure.
  • Strong proficiency in Go or other well-structured programming languages.
  • Experience operating GPU and AI workloads in production, including CUDA, GPU scheduling, and high-performance networking (NVLink, InfiniBand, RoCE).
  • Familiarity with Kubernetes for GPU workloads and bare-metal concepts (firmware, BMC/IPMI/Redfish, OS imaging).
  • Anchor expert with leadership to uplift engineers around you.

Responsibilities

  • Serve as the GPU technical leader for the Compute team across Kubernetes, Machine Bootstrap, Networking, and Cloud.
  • Own GPU host lifecycle: driver, firmware, CUDA stack management, health, and remediation of GPU-specific failures.
  • Architect how GPU capacity is exposed to compute platforms and integrated with Kubernetes for GPUs and AI workloads.
  • Drive reliability and performance at fleet scale with automated diagnosis and repair of unhealthy accelerators.
  • Evaluate and onboard new GPU/AI accelerator platforms, networking topologies, and multi-node training/inference patterns.
  • Establish standards, tooling, and APIs for safe, efficient GPU compute usage across teams.

Skills

Go programming
Distributed systems
GPU compute

Tools

Kubernetes
CUDA
NVLink
InfiniBand
RoCE
Bare-metal concepts
BMC/IPMI/Redfish

Job description

Roblox is seeking a Principal Software Engineer, GPU Compute, in San Mateo, CA to lead GPU compute initiatives and own the machine management layer for production-scale accelerators. You will partner with Kubernetes, networking, and cloud teams to drive end-to-end GPU strategy and reliability.

The role requires deep GPU expertise, strong Go skills, and experience operating GPU/AI workloads in production. Onsite work in our San Mateo office is expected with equity and benefits available.

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