GPU Compute Lead for Large-Scale Infrastructure

Roblox

San Mateo (CA)

Hybrid

USD 345,040 - 399,420

Full time

14 days+

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Benefits offered by this job

Equity compensation
Comprehensive benefits package
Flexible work schedule

Job summary

Roblox is seeking a Principal Software Engineer in San Mateo, CA, to lead the GPU and AI accelerator capabilities within the Compute team. This role involves managing GPU health, reliability, and performance at scale while architecting GPU capacity exposure for compute platforms.

The ideal candidate should possess over 10 years of experience in distributed systems, exceptional GPU expertise, and the ability to set technical directions for the team. Join Roblox to shape the future of human interaction with cutting-edge technology.

Qualifications

  • 10+ years of experience in building and operating large-scale distributed systems.
  • Hands-on GPU expertise including health and reliability management.
  • Experience with CUDA and GPU workloads in production.

Responsibilities

  • Lead GPU technical strategy for the Compute team.
  • Manage GPU host lifecycle and performance at scale.
  • Establish standards and tools for GPU compute.

Skills

GPU expertise
Distributed systems experience
Programming in Go
Kubernetes familiarity
High-performance networking knowledge

Job description

Roblox is seeking a Principal Software Engineer in San Mateo, CA, to lead the GPU and AI accelerator capabilities within the Compute team. This role involves managing GPU health, reliability, and performance at scale while architecting GPU capacity exposure for compute platforms.

The ideal candidate should possess over 10 years of experience in distributed systems, exceptional GPU expertise, and the ability to set technical directions for the team. Join Roblox to shape the future of human interaction with cutting-edge technology.

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