Senior GPU Compiler Engineer — High-Performance Backends

NVIDIA Corporation

Oregon

On-site

USD 152,000 - 242,000

Full time

2 days ago
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Benefits offered by this job

Equity

Job summary

NVIDIA Corporation is seeking a Backend Compiler Engineer for our GPU Software organization. You will modify a CUDA/XPU compiler backend written in C++, design new passes, and work with global teams to deliver high-performance code generation for graphics and compute workloads.

The role requires a B.S. in CS/Engineering or equivalent, 4+ years of compiler experience, strong C++ skills, and a proven ability to craft robust, maintainable solutions.

Qualifications

  • B.S. or degree in Computer Science/Engineering or equivalent experience.
  • 4+ years of compiler code generation experience.
  • Excellent hands-on C++ programming skills.
  • Strong background in software engineering principles with focus on robust solutions.
  • Good communication and documentation skills and self-motivated.

Responsibilities

  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++.
  • Design and develop new compiler passes and optimizations for robust tooling.
  • Collaborate with global teams to oversee improvements and resolutions.
  • Contribute to deep-learning compiler technology spanning architecture design and support.

Skills

C++ programming
software engineering
self-motivated
communication

Education

B.S./degree in Computer Science/Engineering or equivalent experience

Tools

CUDA
DirectX
OpenGL
Vulkan
LLVM
TableGen
Machine IR (MIR)

Job description

NVIDIA Corporation is seeking a Backend Compiler Engineer for our GPU Software organization. You will modify a CUDA/XPU compiler backend written in C++, design new passes, and work with global teams to deliver high-performance code generation for graphics and compute workloads.

The role requires a B.S. in CS/Engineering or equivalent, 4+ years of compiler experience, strong C++ skills, and a proven ability to craft robust, maintainable solutions.

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