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Senior Gameplay Programmer

Rennsport.gg

Remote

USD 60,000 - 80,000

Full time

Yesterday
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Job summary

A leading game development studio is seeking a Senior Gameplay Programmer. This role involves designing, implementing, and maintaining gameplay systems for single-player and multiplayer experiences. The ideal candidate has proven programming experience, preferably in C++, and a solid understanding of software architecture. Working remotely, you will mentor team members and ensure high-quality player experiences. Join us in building the next evolution of digital motorsport with competitive compensation and 30 days paid vacation.

Benefits

30 days of paid vacation
Competitive compensation
Flexible work environment

Qualifications

  • Proven experience as a Senior or Principal Gameplay Programmer on shipped titles.
  • Strong foundation in computer science fundamentals.
  • Experience conducting technical reviews.

Responsibilities

  • Provide technical expertise and hands-on development for the gameplay team.
  • Design, implement, and maintain gameplay systems.
  • Debug and resolve issues across gameplay systems.
  • Mentor and support team members.

Skills

C++
Performance optimization
Software architecture principles
Collaborative mindset
Analytical approach
Clear communication in English
Job description
Introduction

RENNSPORT is building the next-generation sim-racing experience from the ground up. We are creating a proprietary IP that will set new standards in digital motorsport. We’re now growing our gameplay programming team and looking for a skilled developer who values writing clean, efficient, and maintainable code and who wants to support those around them.

Role Overview

As a Senior Gameplay Programmer, you’ll provide hands‑on technical expertise, designing, implementing, and maintaining gameplay systems for both single-player and multiplayer experiences. You’ll write clean, scalable code, improve existing systems, and debug issues to ensure performance, reliability, and high-quality player experiences.

Working closely with design, art, and engineering, you’ll help set the technical direction of gameplay, mitigate risks, and tackle complex challenges. You’ll mentor junior team members, drive engineering excellence, and take ownership of delivering polished, responsive, and world‑class gameplay systems in Unreal Engine 5.

Responsibilities
  • Provide technical expertise and hands‑on development for the gameplay team.
  • Design, implement, and maintain gameplay systems for both single‑player and multiplayer experiences.
  • Write clean, efficient, and maintainable gameplay code, including improvements to pre‑existing systems.
  • Debug and resolve issues across gameplay systems to ensure stability, performance, and player experience.
  • Review and approve technical designs and code from the team, ensuring scalability and maintainability.
  • Ensure the gameplay team delivers features on time and to high‑quality standards.
  • Identify and mitigate risks in gameplay systems development.
  • Collaborate across disciplines to align on gameplay delivery and quality.
  • Mentor and support team members, fostering growth and a high‑performing engineering culture.
  • Take initiative in solving complex gameplay challenges and deliver authentic, engaging, world‑class player experiences.
Your profile
  • Proven experience as a Senior or Principal Gameplay Programmer on shipped PC or console titles.
  • Strong foundation in computer science fundamentals, mathematics, and performance optimization.
  • Experience in C++ and a solid understanding of software architecture principles.
  • Experience conducting technical reviews and upholding engineering standards.
  • Collaborative mindset with the ability to influence across disciplines.
  • Analytical and solution‑oriented approach to complex technical challenges.
  • Clear and thoughtful communication skills in English (written and spoken).
Nice 2 Have
  • Deep understanding of gameplay systems within modern game engines, ideally Unreal Engine 4/5.
  • Strong understanding of modern rendering pipelines and performance tuning.
  • Experience working on racing, simulation, or physics‑heavy titles.
  • Expertise in concurrency and parallelization strategies.
  • Passion for motorsport and sim‑racing.
What You Can Expect From Us
  • Full‑time: 40 hours per week with an initial 6‑month probation period.
  • Remote‑first, flexible work environment (must be located in Sweden or Germany).
  • Competitive compensation.
  • 30 days of paid vacation per year.
About Us

Competition Company is a triple‑A game development studio with a focus on changing the future of digital motorsport.

Our main offices are situated in Malmö and Munich, with a global team working remotely towards our common goal: to offer players, digital racers and car enthusiasts the ultimate playground to Play, Engage, Create, Compete, Collect and even monetize their passion for cars and digital racing.

We believe motorsport has captivated people since its beginnings, and we count among these enthusiasts. All of us at RENNSPORT share a common passion for high speed, racing, and creating the best imaginable. It's time for the next evolution of motorsport by proving how fascinating and realistic racing can be in the virtual world. That’s why we started the development of RENNSPORT at the end of 2020.

Our credo is “Digital Gasoline. Real Adrenaline.”

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