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Level is seeking a Software Engineer to advance Level's game engine and internal tooling. You will write low-level code to keep gameplay fast, pipelines reliable, and development cycles efficient across a distributed team.
The role emphasizes memory layouts, cache-friendly design, and systems-level thinking. Collaboration with gameplay engineers and artists will shape practical engine improvements for scalable, maintainable growth.
Level is seeking a Software Engineer to advance Level's game engine and internal tooling. You will write low-level code to keep gameplay fast, pipelines reliable, and development cycles efficient across a distributed team.
The role emphasizes memory layouts, cache-friendly design, and systems-level thinking. Collaboration with gameplay engineers and artists will shape practical engine improvements for scalable, maintainable growth.