Senior Firmware Architect — SOC & GPU

NVIDIA Corporation

Santa Clara (CA)

On-site

USD 208,000 - 320,000

Full time

14 days+

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Job summary

NVIDIA Corporation in Santa Clara, CA seeks an experienced firmware/software engineer to define end-to-end firmware architectures for SOCs and GPUs. You will collaborate with hardware, software, and system teams to lead the development of strategic technologies including functional safety and security, driving direction across multiple teams.

Ideal candidates have 8+ years of software experience, strong C/C++ skills, and experience with Windows kernel-mode drivers and low-level systems.

Qualifications

  • BS or higher in Computer Science, Computer Engineering, or equivalent.
  • 8+ years of relevant software experience.
  • Understanding of Windows kernel-mode drivers and device firmware.
  • Proven track record in firmware and/or software engineering.
  • Excellent communicator and team player.

Responsibilities

  • Collaborate with hardware, software, and system architecture teams to define end-to-end solutions.
  • Define firmware architecture for core SOC and GPU firmware and software.
  • Lead development of strategic technologies including functional safety and security.
  • Drive technical direction across teams for scalable firmware architecture.

Skills

C/C++ programming
Windows kernel drivers
Firmware development
Low-level systems
Team collaboration
Memory management
Debugging

Education

BS in Computer Science or Computer Engineering

Tools

GDB
Embedded tooling
Version control

Job description

NVIDIA Corporation in Santa Clara, CA seeks an experienced firmware/software engineer to define end-to-end firmware architectures for SOCs and GPUs. You will collaborate with hardware, software, and system teams to lead the development of strategic technologies including functional safety and security, driving direction across multiple teams.

Ideal candidates have 8+ years of software experience, strong C/C++ skills, and experience with Windows kernel-mode drivers and low-level systems.

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