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NVIDIA in Redmond, WA is hiring software engineers for the CUDA Tile team. You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels across GPU architectures.
The role requires a CS/CE degree with 3+ years in compiler optimization, strong C/C++ skills, and the ability to work independently in a fast-paced, cross-functional environment. Knowledge of MLIR/LLVM/XLA/TVM is a plus.
NVIDIA in Redmond, WA is hiring software engineers for the CUDA Tile team. You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels across GPU architectures.
The role requires a CS/CE degree with 3+ years in compiler optimization, strong C/C++ skills, and the ability to work independently in a fast-paced, cross-functional environment. Knowledge of MLIR/LLVM/XLA/TVM is a plus.