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NVIDIA in Redmond, WA is hiring software engineers for the CUDA Tile team to advance compiler transformations and MLIR-based dialects for tile-based programming on LPUs and GPUs.
You will design, implement, and optimize compiler passes, define public APIs, and push performance of tile-based kernels across generations. Strong C/C++ skills, independence, and team collaboration are required; equity and comprehensive benefits are offered.
NVIDIA in Redmond, WA is hiring software engineers for the CUDA Tile team to advance compiler transformations and MLIR-based dialects for tile-based programming on LPUs and GPUs.
You will design, implement, and optimize compiler passes, define public APIs, and push performance of tile-based kernels across generations. Strong C/C++ skills, independence, and team collaboration are required; equity and comprehensive benefits are offered.