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NVIDIA Corporation in Santa Clara, CA, is seeking software engineers for the CUDA Tile team. You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels across NVIDIA GPU and LPU generations.
The role requires strong C/C++, 3+ years in compiler optimization or IR design, and the ability to work independently in a dynamic team. Base salary ranges from 152,000 USD to 241,500 USD, with equity and benefits.
NVIDIA Corporation in Santa Clara, CA, is seeking software engineers for the CUDA Tile team. You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels across NVIDIA GPU and LPU generations.
The role requires strong C/C++, 3+ years in compiler optimization or IR design, and the ability to work independently in a dynamic team. Base salary ranges from 152,000 USD to 241,500 USD, with equity and benefits.